Searched refs:numPlaySamples (Results 1 – 1 of 1) sorted by relevance
2764 uint32_t numPlaySamples = _playbackBufferSize / (2 * _playChannels); in PlayThreadProcess() local2775 _ptrAudioBuffer->RequestPlayoutData(numPlaySamples); in PlayThreadProcess()2785 if (nSamples != numPlaySamples) in PlayThreadProcess()