Searched refs:numPrimitiveVertices (Results 1 – 1 of 1) sorted by relevance
533 const int numPrimitiveVertices = (m_case == CASE_TRIANGLES) ? (3) : (2); in iterate() local596 gl.patchParameteri(GL_PATCH_VERTICES, numPrimitiveVertices); in iterate()599 gl.drawArrays(GL_PATCHES, 0, numPrimitiveVertices); in iterate()604 … gl.drawArrays((m_case == CASE_TRIANGLES) ? (GL_TRIANGLES) : (GL_LINES), 0, numPrimitiveVertices); in iterate()