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Searched refs:numTextureAccesses (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp1817 int numTextureAccesses = textureAccesses.count(); in flushGLState() local
1818 for (int i = 0; i < numTextureAccesses; i++) { in flushGLState()