Searched refs:numVertsStr (Results 1 – 1 of 1) sorted by relevance
3324 const string numVertsStr = de::toString(NUM_VERTICES); in init() local3341 "layout (vertices = " + numVertsStr + ") out;\n" in init()3358 " if (gl_InvocationID == " + numVertsStr + "-1)\n" in init()3363 " temp = temp + in_te_attr[(gl_InvocationID+1) % " + numVertsStr + "];\n" in init()3389 … float y = gl_TessCoord.y - in_te_attr[int(round(gl_TessCoord.x*float(" + numVertsStr + "-1)))];\n" in init()3391 " in_f_blue = abs(in_te_patchAttr - float(" + numVertsStr + "-1));\n" in init()