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Searched refs:num_draw_buffers (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp111 GLuint num_draw_buffers:4; member
497 key->num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers; in make_state_key()
500 if (ctx->Color.AlphaEnabled && key->num_draw_buffers == 0) { in make_state_key()
502 key->num_draw_buffers = 1; in make_state_key()
1334 if (key->num_draw_buffers) in create_new_program()