Searched refs:num_draw_buffers (Results 1 – 1 of 1) sorted by relevance
111 GLuint num_draw_buffers:4; member497 key->num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers; in make_state_key()500 if (ctx->Color.AlphaEnabled && key->num_draw_buffers == 0) { in make_state_key()502 key->num_draw_buffers = 1; in make_state_key()1334 if (key->num_draw_buffers) in create_new_program()