Searched refs:num_params_to_use (Results 1 – 1 of 1) sorted by relevance
692 unsigned num_params_to_use = 0; in CreateInputLayout() local693 …for(unsigned i = 0; i < num_params && num_params_to_use < D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_… in CreateInputLayout()698 const unsigned n = num_params_to_use++; in CreateInputLayout()729 …void* object = immediate_pipe->create_vertex_elements_state(immediate_pipe, num_params_to_use, ele… in CreateInputLayout()