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Searched refs:num_shaders (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/glsl/
Dlink_functions.cpp34 gl_shader **shader_list, unsigned num_shaders,
40 gl_shader **shader_list, unsigned num_shaders) in call_link_visitor() argument
44 this->num_shaders = num_shaders; in call_link_visitor()
90 num_shaders, ir->use_builtin); in visit_enter()
227 unsigned num_shaders; member in call_link_visitor
250 gl_shader **shader_list, unsigned num_shaders, in find_matching_signature() argument
253 for (unsigned i = 0; i < num_shaders; i++) { in find_matching_signature()
280 gl_shader **shader_list, unsigned num_shaders) in link_function_calls() argument
282 call_link_visitor v(prog, main, shader_list, num_shaders); in link_function_calls()
Dlinker.cpp390 unsigned num_shaders, in cross_validate_globals() argument
397 for (unsigned i = 0; i < num_shaders; i++) { in cross_validate_globals()
968 unsigned num_shaders) in link_intrastage_shaders() argument
975 if (!cross_validate_globals(prog, shader_list, num_shaders, false)) in link_intrastage_shaders()
979 for (unsigned i = 0; i < num_shaders; i++) { in link_intrastage_shaders()
1000 for (unsigned i = 0; i < (num_shaders - 1); i++) { in link_intrastage_shaders()
1007 for (unsigned j = i + 1; j < num_shaders; j++) { in link_intrastage_shaders()
1046 for (unsigned i = 0; i < num_shaders; i++) { in link_intrastage_shaders()
1082 for (unsigned i = 0; i < num_shaders; i++) { in link_intrastage_shaders()
1092 unsigned num_linking_shaders = num_shaders; in link_intrastage_shaders()
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Dlinker.h31 gl_shader **shader_list, unsigned num_shaders);
/external/mesa3d/src/gallium/state_trackers/vega/
Dshaders_cache.c120 combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders, in combine_shaders() argument
137 for (i = 0; i < num_shaders; ++i) { in combine_shaders()
206 while (current_shader < num_shaders) { in combine_shaders()
207 if ((current_shader + 1) == num_shaders) { in combine_shaders()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dradeonsi_shader.h48 unsigned num_shaders; member
Dsi_state.c1823 if (sel->num_shaders > 1) { in si_shader_select()
1853 sel->num_shaders == 0 && in si_shader_select()
1860 sel->num_shaders++; in si_shader_select()
/external/mesa3d/src/gallium/drivers/rbug/
Drbug_context.h78 unsigned num_shaders; member
Drbug_core.c532 shdrs = MALLOC(rb_context->num_shaders * sizeof(rbug_shader_t)); in rbug_shader_list()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_state_common.c731 if (sel->num_shaders > 1) { in r600_shader_select()
761 sel->num_shaders == 0) { in r600_shader_select()
767 sel->num_shaders++; in r600_shader_select()
Dr600_pipe.h227 unsigned num_shaders; member