Searched refs:num_views_to_bind (Results 1 – 1 of 1) sorted by relevance
505 const unsigned num_views_to_bind = num_shader_resource_views[s]; in update_stage() local509 pipe->set_vertex_sampler_views(pipe, num_views_to_bind, sampler_views[s]); in update_stage()512 pipe->set_fragment_sampler_views(pipe, num_views_to_bind, sampler_views[s]); in update_stage()515 pipe->set_geometry_sampler_views(pipe, num_views_to_bind, sampler_views[s]); in update_stage()