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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h505 const unsigned num_views_to_bind = num_shader_resource_views[s]; in update_stage() local
509 pipe->set_vertex_sampler_views(pipe, num_views_to_bind, sampler_views[s]); in update_stage()
512 pipe->set_fragment_sampler_views(pipe, num_views_to_bind, sampler_views[s]); in update_stage()
515 pipe->set_geometry_sampler_views(pipe, num_views_to_bind, sampler_views[s]); in update_stage()