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Searched refs:numberOfVertexAttributes (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp1572 const deUint32 numberOfVertexAttributes = (deUint32)m_vertexBuffers.size(); in render() local
1573 const std::vector<VkDeviceSize> offsets(numberOfVertexAttributes, 0); in render()
1575 std::vector<VkBuffer> buffers(numberOfVertexAttributes); in render()
1576 for (size_t i = 0; i < numberOfVertexAttributes; i++) in render()
1581 vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, numberOfVertexAttributes, &buffers[0], &offsets[0]); in render()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp1249 const deUint32 numberOfVertexAttributes = (deUint32)m_vertexBuffers.size(); in execute() local
1251 std::vector<VkDeviceSize> offsets(numberOfVertexAttributes, 0); in execute()
1253 std::vector<VkBuffer> buffers(numberOfVertexAttributes); in execute()
1254 for (size_t i = 0; i < numberOfVertexAttributes; i++) in execute()
1259 vk.cmdBindVertexBuffers(*cmdBuffer, 0, numberOfVertexAttributes, &buffers[0], &offsets[0]); in execute()