Searched refs:numberOfVertexAttributes (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 1572 const deUint32 numberOfVertexAttributes = (deUint32)m_vertexBuffers.size(); in render() local 1573 const std::vector<VkDeviceSize> offsets(numberOfVertexAttributes, 0); in render() 1575 std::vector<VkBuffer> buffers(numberOfVertexAttributes); in render() 1576 for (size_t i = 0; i < numberOfVertexAttributes; i++) in render() 1581 vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, numberOfVertexAttributes, &buffers[0], &offsets[0]); in render()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 1249 const deUint32 numberOfVertexAttributes = (deUint32)m_vertexBuffers.size(); in execute() local 1251 std::vector<VkDeviceSize> offsets(numberOfVertexAttributes, 0); in execute() 1253 std::vector<VkBuffer> buffers(numberOfVertexAttributes); in execute() 1254 for (size_t i = 0; i < numberOfVertexAttributes; i++) in execute() 1259 vk.cmdBindVertexBuffers(*cmdBuffer, 0, numberOfVertexAttributes, &buffers[0], &offsets[0]); in execute()
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