Searched refs:number_of_objects_ (Results 1 – 4 of 4) sorted by relevance
20 number_of_objects_(0), in HEscapeAnalysisPhase()56 int number_of_objects_; variable
66 new(zone) HCapturedObject(number_of_values_, number_of_objects_, zone); in NewState()302 number_of_objects_++; in PerformScalarReplacement()
1055 info->number_of_objects_++; in IncrementSpillStatistics()1118 number_of_objects_ = 0; in Clear()1133 PrintF("\n JSObject Spill Statistics (#%d):\n", number_of_objects_); in Print()1140 number_of_objects_ - number_of_objects_with_fast_properties_, in Print()1148 number_of_objects_ - number_of_objects_with_fast_elements_, in Print()
2431 int number_of_objects_; variable