Searched refs:nv30_miptree (Results 1 – 7 of 7) sorted by relevance
30 struct nv30_miptree { struct41 static INLINE struct nv30_miptree * argument42 nv30_miptree(struct pipe_resource *pt) in nv30_miptree() function44 return (struct nv30_miptree *)pt; in nv30_miptree()
39 struct nv30_miptree *mt = nv30_miptree(pt); in layer_offset()53 struct nv30_miptree *mt = nv30_miptree(pt); in nv30_miptree_get_handle()67 struct nv30_miptree *mt = nv30_miptree(pt); in nv30_miptree_destroy()92 struct nv30_miptree *mt = nv30_miptree(pt); in define_rect()274 struct nv30_miptree *mt = CALLOC_STRUCT(nv30_miptree); in nv30_miptree_create()362 struct nv30_miptree *mt; in nv30_miptree_from_handle()373 mt = CALLOC_STRUCT(nv30_miptree); in nv30_miptree_from_handle()400 struct nv30_miptree *mt = nv30_miptree(pt); /* guaranteed */ in nv30_miptree_surface_new()
103 struct nv30_miptree *mt = nv30_miptree(ps->texture); in nv30_clear_render_target()115 if (nv30_miptree(ps->texture)->swizzled) { in nv30_clear_render_target()162 struct nv30_miptree *mt = nv30_miptree(ps->texture); in nv30_clear_depth_stencil()174 if (nv30_miptree(ps->texture)->swizzled) { in nv30_clear_depth_stencil()
54 struct nv30_miptree *mt = nv30_miptree(fb->cbufs[0]->texture); in nv30_validate_fb()70 if (nv30_miptree(fb->zsbuf->texture)->swizzled) in nv30_validate_fb()126 rbo = nv30_miptree(rsf->base.texture)->base.bo; in nv30_validate_fb()127 zbo = nv30_miptree(zsf->base.texture)->base.bo; in nv30_validate_fb()146 struct nouveau_bo *bo = nv30_miptree(sf->base.texture)->base.bo; in nv30_validate_fb()156 struct nouveau_bo *bo = nv30_miptree(sf->base.texture)->base.bo; in nv30_validate_fb()167 struct nouveau_bo *bo = nv30_miptree(sf->base.texture)->base.bo; in nv30_validate_fb()
6 nv30_miptree.c \
51 struct nv30_miptree *mt = nv30_miptree(pt); in nv30_fragtex_validate()
206 struct nv30_miptree *mt = nv30_miptree(pt); in nv30_sampler_view_create()