1 // Copyright 2011 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_STORE_BUFFER_H_ 6 #define V8_STORE_BUFFER_H_ 7 8 #include "src/allocation.h" 9 #include "src/base/logging.h" 10 #include "src/base/platform/platform.h" 11 #include "src/globals.h" 12 13 namespace v8 { 14 namespace internal { 15 16 class Page; 17 class PagedSpace; 18 class StoreBuffer; 19 20 typedef void (*ObjectSlotCallback)(HeapObject** from, HeapObject* to); 21 22 // Used to implement the write barrier by collecting addresses of pointers 23 // between spaces. 24 class StoreBuffer { 25 public: 26 explicit StoreBuffer(Heap* heap); 27 28 static void StoreBufferOverflow(Isolate* isolate); 29 30 void SetUp(); 31 void TearDown(); 32 33 // This is used to add addresses to the store buffer non-concurrently. 34 inline void Mark(Address addr); 35 36 // This is used to add addresses to the store buffer when multiple threads 37 // may operate on the store buffer. 38 inline void MarkSynchronized(Address addr); 39 40 // This is used by the heap traversal to enter the addresses into the store 41 // buffer that should still be in the store buffer after GC. It enters 42 // addresses directly into the old buffer because the GC starts by wiping the 43 // old buffer and thereafter only visits each cell once so there is no need 44 // to attempt to remove any dupes. During the first part of a GC we 45 // are using the store buffer to access the old spaces and at the same time 46 // we are rebuilding the store buffer using this function. There is, however 47 // no issue of overwriting the buffer we are iterating over, because this 48 // stage of the scavenge can only reduce the number of addresses in the store 49 // buffer (some objects are promoted so pointers to them do not need to be in 50 // the store buffer). The later parts of the GC scan the pages that are 51 // exempt from the store buffer and process the promotion queue. These steps 52 // can overflow this buffer. We check for this and on overflow we call the 53 // callback set up with the StoreBufferRebuildScope object. 54 inline void EnterDirectlyIntoStoreBuffer(Address addr); 55 56 // Iterates over all pointers that go from old space to new space. It will 57 // delete the store buffer as it starts so the callback should reenter 58 // surviving old-to-new pointers into the store buffer to rebuild it. 59 void IteratePointersToNewSpace(ObjectSlotCallback callback); 60 61 static const int kStoreBufferOverflowBit = 1 << (14 + kPointerSizeLog2); 62 static const int kStoreBufferSize = kStoreBufferOverflowBit; 63 static const int kStoreBufferLength = kStoreBufferSize / sizeof(Address); 64 static const int kOldStoreBufferLength = kStoreBufferLength * 16; 65 static const int kHashSetLengthLog2 = 12; 66 static const int kHashSetLength = 1 << kHashSetLengthLog2; 67 68 void Compact(); 69 70 void GCPrologue(); 71 void GCEpilogue(); 72 Limit()73 Object*** Limit() { return reinterpret_cast<Object***>(old_limit_); } Start()74 Object*** Start() { return reinterpret_cast<Object***>(old_start_); } Top()75 Object*** Top() { return reinterpret_cast<Object***>(old_top_); } SetTop(Object *** top)76 void SetTop(Object*** top) { 77 DCHECK(top >= Start()); 78 DCHECK(top <= Limit()); 79 old_top_ = reinterpret_cast<Address*>(top); 80 } 81 old_buffer_is_sorted()82 bool old_buffer_is_sorted() { return old_buffer_is_sorted_; } old_buffer_is_filtered()83 bool old_buffer_is_filtered() { return old_buffer_is_filtered_; } 84 85 void EnsureSpace(intptr_t space_needed); 86 void Verify(); 87 88 bool PrepareForIteration(); 89 90 void Filter(int flag); 91 92 // Eliminates all stale store buffer entries from the store buffer, i.e., 93 // slots that are not part of live objects anymore. This method must be 94 // called after marking, when the whole transitive closure is known and 95 // must be called before sweeping when mark bits are still intact. 96 void ClearInvalidStoreBufferEntries(); 97 void VerifyValidStoreBufferEntries(); 98 99 private: 100 Heap* heap_; 101 102 // The store buffer is divided up into a new buffer that is constantly being 103 // filled by mutator activity and an old buffer that is filled with the data 104 // from the new buffer after compression. 105 Address* start_; 106 Address* limit_; 107 108 Address* old_start_; 109 Address* old_limit_; 110 Address* old_top_; 111 Address* old_reserved_limit_; 112 base::VirtualMemory* old_virtual_memory_; 113 114 bool old_buffer_is_sorted_; 115 bool old_buffer_is_filtered_; 116 bool during_gc_; 117 // The garbage collector iterates over many pointers to new space that are not 118 // handled by the store buffer. This flag indicates whether the pointers 119 // found by the callbacks should be added to the store buffer or not. 120 bool store_buffer_rebuilding_enabled_; 121 StoreBufferCallback callback_; 122 bool may_move_store_buffer_entries_; 123 124 base::VirtualMemory* virtual_memory_; 125 126 // Two hash sets used for filtering. 127 // If address is in the hash set then it is guaranteed to be in the 128 // old part of the store buffer. 129 uintptr_t* hash_set_1_; 130 uintptr_t* hash_set_2_; 131 bool hash_sets_are_empty_; 132 133 // Used for synchronization of concurrent store buffer access. 134 base::Mutex mutex_; 135 136 void ClearFilteringHashSets(); 137 138 bool SpaceAvailable(intptr_t space_needed); 139 void ExemptPopularPages(int prime_sample_step, int threshold); 140 141 void ProcessOldToNewSlot(Address slot_address, 142 ObjectSlotCallback slot_callback); 143 144 void FindPointersToNewSpaceInRegion(Address start, Address end, 145 ObjectSlotCallback slot_callback); 146 147 void IteratePointersInStoreBuffer(ObjectSlotCallback slot_callback); 148 149 #ifdef VERIFY_HEAP 150 void VerifyPointers(LargeObjectSpace* space); 151 #endif 152 153 friend class DontMoveStoreBufferEntriesScope; 154 friend class FindPointersToNewSpaceVisitor; 155 friend class StoreBufferRebuildScope; 156 }; 157 158 159 class StoreBufferRebuilder { 160 public: StoreBufferRebuilder(StoreBuffer * store_buffer)161 explicit StoreBufferRebuilder(StoreBuffer* store_buffer) 162 : store_buffer_(store_buffer) {} 163 164 void Callback(MemoryChunk* page, StoreBufferEvent event); 165 166 private: 167 StoreBuffer* store_buffer_; 168 169 // We record in this variable how full the store buffer was when we started 170 // iterating over the current page, finding pointers to new space. If the 171 // store buffer overflows again we can exempt the page from the store buffer 172 // by rewinding to this point instead of having to search the store buffer. 173 Object*** start_of_current_page_; 174 // The current page we are scanning in the store buffer iterator. 175 MemoryChunk* current_page_; 176 }; 177 178 179 class StoreBufferRebuildScope { 180 public: StoreBufferRebuildScope(Heap * heap,StoreBuffer * store_buffer,StoreBufferCallback callback)181 explicit StoreBufferRebuildScope(Heap* heap, StoreBuffer* store_buffer, 182 StoreBufferCallback callback) 183 : store_buffer_(store_buffer), 184 stored_state_(store_buffer->store_buffer_rebuilding_enabled_), 185 stored_callback_(store_buffer->callback_) { 186 store_buffer_->store_buffer_rebuilding_enabled_ = true; 187 store_buffer_->callback_ = callback; 188 (*callback)(heap, NULL, kStoreBufferStartScanningPagesEvent); 189 } 190 ~StoreBufferRebuildScope()191 ~StoreBufferRebuildScope() { 192 store_buffer_->callback_ = stored_callback_; 193 store_buffer_->store_buffer_rebuilding_enabled_ = stored_state_; 194 } 195 196 private: 197 StoreBuffer* store_buffer_; 198 bool stored_state_; 199 StoreBufferCallback stored_callback_; 200 }; 201 202 203 class DontMoveStoreBufferEntriesScope { 204 public: DontMoveStoreBufferEntriesScope(StoreBuffer * store_buffer)205 explicit DontMoveStoreBufferEntriesScope(StoreBuffer* store_buffer) 206 : store_buffer_(store_buffer), 207 stored_state_(store_buffer->may_move_store_buffer_entries_) { 208 store_buffer_->may_move_store_buffer_entries_ = false; 209 } 210 ~DontMoveStoreBufferEntriesScope()211 ~DontMoveStoreBufferEntriesScope() { 212 store_buffer_->may_move_store_buffer_entries_ = stored_state_; 213 } 214 215 private: 216 StoreBuffer* store_buffer_; 217 bool stored_state_; 218 }; 219 } // namespace internal 220 } // namespace v8 221 222 #endif // V8_STORE_BUFFER_H_ 223