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/external/skia/src/effects/
DSkBlurMask.cpp938 float *outPixel = tmpImage + (x-pad)*tmpWidth + y + 2*pad; // transposed output in BlurGroundTruth() local
941 *outPixel += gaussWindow[pad+i]*windowCenter[i]; in BlurGroundTruth()
943 *outPixel /= windowSum; in BlurGroundTruth()
960 uint8_t *outPixel = dstPixels + (x-pad)*dstWidth + y; // transposed output in BlurGroundTruth() local
962 *outPixel = SkClampMax( SkClampPos(integerPixel), 255 ); in BlurGroundTruth()