Searched refs:out_immediate_context (Results 1 – 2 of 2) sorted by relevance
43 ID3D11DeviceContext **out_immediate_context in D3D11CreateDevice() argument83 if(out_immediate_context) in D3D11CreateDevice()84 device->GetImmediateContext(out_immediate_context); in D3D11CreateDevice()104 ID3D11DeviceContext** out_immediate_context ) in D3D11CreateDeviceAndSwapChain() argument132 if(out_immediate_context) in D3D11CreateDeviceAndSwapChain()133 *out_immediate_context = ctx.steal(); in D3D11CreateDeviceAndSwapChain()
195 ID3D11DeviceContext **out_immediate_context) in GetImmediateContext()198 *out_immediate_context = immediate_context; in GetImmediateContext()