Searched refs:outputPrimitiveTypeGL (Results 1 – 1 of 1) sorted by relevance
506 static inline deUint32 outputPrimitiveTypeGL (TessPrimitiveType tessPrimType, bool usePointMode) in outputPrimitiveTypeGL() function991 * numVerticesPerPrimitive(outputPrimitiveTypeGL(primitiveType, usePointMode)); in referenceVertexCount()3705 const deUint32 primitiveTypeGL = outputPrimitiveTypeGL(m_primitiveType, m_usePointMode); in iterate()4025 …:Result tfResult = tfHandler.renderAndGetPrimitives(programGL, outputPrimitiveTypeGL(m_primitiv… in iterate()4301 …::Result tfResult = tfHandler.renderAndGetPrimitives(programGL, outputPrimitiveTypeGL(m_primitiv… in iterate()4560 …::Result tfResult = tfHandler.renderAndGetPrimitives(programGL, outputPrimitiveTypeGL(m_primitiv… in iterate()5054 …er::Result tfResult = tfHandler.renderAndGetPrimitives(programGL, outputPrimitiveTypeGL(m_primitiv… in iterate()5364 …::Result tfResult = tfHandler.renderAndGetPrimitives(programGL, outputPrimitiveTypeGL(m_primitiv… in iterate()6186 …::Result tfResult = tfHandler.renderAndGetPrimitives(programGL, outputPrimitiveTypeGL(m_primitiv… in iterate()