Searched refs:pCoords (Results 1 – 1 of 1) sorted by relevance
23 CPDF_Array* pCoords = pDict->GetArray("Coords"); in DrawAxialShading() local24 if (!pCoords) { in DrawAxialShading()27 FX_FLOAT start_x = pCoords->GetNumber(0); in DrawAxialShading()28 FX_FLOAT start_y = pCoords->GetNumber(1); in DrawAxialShading()29 FX_FLOAT end_x = pCoords->GetNumber(2); in DrawAxialShading()30 FX_FLOAT end_y = pCoords->GetNumber(3); in DrawAxialShading()114 CPDF_Array* pCoords = pDict->GetArray("Coords"); in DrawRadialShading() local115 if (!pCoords) { in DrawRadialShading()118 FX_FLOAT start_x = pCoords->GetNumber(0); in DrawRadialShading()119 FX_FLOAT start_y = pCoords->GetNumber(1); in DrawRadialShading()[all …]