Searched refs:pFlip (Results 1 – 1 of 1) sorted by relevance
499 const CFX_DIBitmap* pFlip[2][2]; in WrapTexture() local500 pFlip[0][0] = pBitmap; in WrapTexture()501 pFlip[0][1] = bFlipX ? pBitmap->FlipImage(TRUE, FALSE) : pBitmap; in WrapTexture()502 pFlip[1][0] = bFlipY ? pBitmap->FlipImage(FALSE, TRUE) : pBitmap; in WrapTexture()503 pFlip[1][1] = in WrapTexture()511 m_pDevice->SetDIBits(pFlip[indexY][indexX], i, j); in WrapTexture()514 if (pFlip[0][1] != pFlip[0][0]) { in WrapTexture()515 delete pFlip[0][1]; in WrapTexture()517 if (pFlip[1][0] != pFlip[0][0]) { in WrapTexture()518 delete pFlip[1][0]; in WrapTexture()[all …]