Searched refs:pRPNode (Results 1 – 1 of 1) sorted by relevance
9574 RENDER_PASS_NODE* pRPNode = pass_data->second; in vkCmdBeginRenderPass() local9575 pRPNode->fb = pRenderPassBegin->framebuffer; in vkCmdBeginRenderPass()9577 for (size_t i = 0; i < pRPNode->attachments.size(); ++i) { in vkCmdBeginRenderPass()9578 … MT_FB_ATTACHMENT_INFO &fb_info = dev_data->frameBufferMap[pRPNode->fb].attachments[i]; in vkCmdBeginRenderPass()9579 if (pRPNode->attachments[i].load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { in vkCmdBeginRenderPass()9587 …VkImageLayout &attachment_layout = pRPNode->attachment_first_layout[pRPNode->attachments[i].attach… in vkCmdBeginRenderPass()9594 pRPNode->attachments[i].attachment, attachment_layout); in vkCmdBeginRenderPass()9596 } else if (pRPNode->attachments[i].load_op == VK_ATTACHMENT_LOAD_OP_DONT_CARE) { in vkCmdBeginRenderPass()9604 } else if (pRPNode->attachments[i].load_op == VK_ATTACHMENT_LOAD_OP_LOAD) { in vkCmdBeginRenderPass()9612 if (pRPNode->attachment_first_read[pRPNode->attachments[i].attachment]) { in vkCmdBeginRenderPass()[all …]