1 /*
2 * Copyright 2006 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkBitmap_DEFINED
9 #define SkBitmap_DEFINED
10
11 #include "SkColor.h"
12 #include "SkColorTable.h"
13 #include "SkImageInfo.h"
14 #include "SkPixmap.h"
15 #include "SkPoint.h"
16 #include "SkRefCnt.h"
17
18 struct SkMask;
19 struct SkIRect;
20 struct SkRect;
21 class SkPaint;
22 class SkPixelRef;
23 class SkPixelRefFactory;
24 class SkRegion;
25 class SkString;
26 class GrTexture;
27
28 /** \class SkBitmap
29
30 The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
31 and height, and a format (colortype), and a pointer to the actual pixels.
32 Bitmaps can be drawn into a SkCanvas, but they are also used to specify the
33 target of a SkCanvas' drawing operations.
34 A const SkBitmap exposes getAddr(), which lets a caller write its pixels;
35 the constness is considered to apply to the bitmap's configuration, not
36 its contents.
37 */
38 class SK_API SkBitmap {
39 public:
40 class SK_API Allocator;
41
42 /**
43 * Default construct creates a bitmap with zero width and height, and no pixels.
44 * Its colortype is set to kUnknown_SkColorType.
45 */
46 SkBitmap();
47
48 /**
49 * Copy the settings from the src into this bitmap. If the src has pixels
50 * allocated, they will be shared, not copied, so that the two bitmaps will
51 * reference the same memory for the pixels. If a deep copy is needed,
52 * where the new bitmap has its own separate copy of the pixels, use
53 * deepCopyTo().
54 */
55 SkBitmap(const SkBitmap& src);
56
57 /**
58 * Copy the settings from the src into this bitmap. If the src has pixels
59 * allocated, ownership of the pixels will be taken.
60 */
61 SkBitmap(SkBitmap&& src);
62
63 ~SkBitmap();
64
65 /** Copies the src bitmap into this bitmap. Ownership of the src
66 bitmap's pixels is shared with the src bitmap.
67 */
68 SkBitmap& operator=(const SkBitmap& src);
69
70 /** Copies the src bitmap into this bitmap. Takes ownership of the src
71 bitmap's pixels.
72 */
73 SkBitmap& operator=(SkBitmap&& src);
74
75 /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
76 */
77 // This method is not exported to java.
78 void swap(SkBitmap& other);
79
80 ///////////////////////////////////////////////////////////////////////////
81
info()82 const SkImageInfo& info() const { return fInfo; }
83
width()84 int width() const { return fInfo.width(); }
height()85 int height() const { return fInfo.height(); }
colorType()86 SkColorType colorType() const { return fInfo.colorType(); }
alphaType()87 SkAlphaType alphaType() const { return fInfo.alphaType(); }
profileType()88 SkColorProfileType profileType() const { return fInfo.profileType(); }
89
90 /**
91 * Return the number of bytes per pixel based on the colortype. If the colortype is
92 * kUnknown_SkColorType, then 0 is returned.
93 */
bytesPerPixel()94 int bytesPerPixel() const { return fInfo.bytesPerPixel(); }
95
96 /**
97 * Return the rowbytes expressed as a number of pixels (like width and height).
98 * If the colortype is kUnknown_SkColorType, then 0 is returned.
99 */
rowBytesAsPixels()100 int rowBytesAsPixels() const {
101 return fRowBytes >> this->shiftPerPixel();
102 }
103
104 /**
105 * Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for 2-bytes per pixel
106 * colortypes, 2 for 4-bytes per pixel colortypes). Return 0 for kUnknown_SkColorType.
107 */
shiftPerPixel()108 int shiftPerPixel() const { return this->bytesPerPixel() >> 1; }
109
110 ///////////////////////////////////////////////////////////////////////////
111
112 /** Return true iff the bitmap has empty dimensions.
113 * Hey! Before you use this, see if you really want to know drawsNothing() instead.
114 */
empty()115 bool empty() const { return fInfo.isEmpty(); }
116
117 /** Return true iff the bitmap has no pixelref. Note: this can return true even if the
118 * dimensions of the bitmap are > 0 (see empty()).
119 * Hey! Before you use this, see if you really want to know drawsNothing() instead.
120 */
isNull()121 bool isNull() const { return NULL == fPixelRef; }
122
123 /** Return true iff drawing this bitmap has no effect.
124 */
drawsNothing()125 bool drawsNothing() const { return this->empty() || this->isNull(); }
126
127 /** Return the number of bytes between subsequent rows of the bitmap. */
rowBytes()128 size_t rowBytes() const { return fRowBytes; }
129
130 /**
131 * Set the bitmap's alphaType, returning true on success. If false is
132 * returned, then the specified new alphaType is incompatible with the
133 * colortype, and the current alphaType is unchanged.
134 *
135 * Note: this changes the alphatype for the underlying pixels, which means
136 * that all bitmaps that might be sharing (subsets of) the pixels will
137 * be affected.
138 */
139 bool setAlphaType(SkAlphaType);
140
141 /** Return the address of the pixels for this SkBitmap.
142 */
getPixels()143 void* getPixels() const { return fPixels; }
144
145 /** Return the byte size of the pixels, based on the height and rowBytes.
146 Note this truncates the result to 32bits. Call getSize64() to detect
147 if the real size exceeds 32bits.
148 */
getSize()149 size_t getSize() const { return fInfo.height() * fRowBytes; }
150
151 /** Return the number of bytes from the pointer returned by getPixels()
152 to the end of the allocated space in the buffer. Required in
153 cases where extractSubset has been called.
154 */
getSafeSize()155 size_t getSafeSize() const { return fInfo.getSafeSize(fRowBytes); }
156
157 /**
158 * Return the full size of the bitmap, in bytes.
159 */
computeSize64()160 int64_t computeSize64() const {
161 return sk_64_mul(fInfo.height(), fRowBytes);
162 }
163
164 /**
165 * Return the number of bytes from the pointer returned by getPixels()
166 * to the end of the allocated space in the buffer. This may be smaller
167 * than computeSize64() if there is any rowbytes padding beyond the width.
168 */
computeSafeSize64()169 int64_t computeSafeSize64() const {
170 return fInfo.getSafeSize64(fRowBytes);
171 }
172
173 /** Returns true if this bitmap is marked as immutable, meaning that the
174 contents of its pixels will not change for the lifetime of the bitmap.
175 */
176 bool isImmutable() const;
177
178 /** Marks this bitmap as immutable, meaning that the contents of its
179 pixels will not change for the lifetime of the bitmap and of the
180 underlying pixelref. This state can be set, but it cannot be
181 cleared once it is set. This state propagates to all other bitmaps
182 that share the same pixelref.
183 */
184 void setImmutable();
185
186 /** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
187 */
isOpaque()188 bool isOpaque() const {
189 return SkAlphaTypeIsOpaque(this->alphaType());
190 }
191
192 /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.)
193 */
194 bool isVolatile() const;
195
196 /** Specify whether this bitmap is volatile. Bitmaps are not volatile by
197 default. Temporary bitmaps that are discarded after use should be
198 marked as volatile. This provides a hint to the device that the bitmap
199 should not be cached. Providing this hint when appropriate can
200 improve performance by avoiding unnecessary overhead and resource
201 consumption on the device.
202 */
203 void setIsVolatile(bool);
204
205 /** Reset the bitmap to its initial state (see default constructor). If we are a (shared)
206 owner of the pixels, that ownership is decremented.
207 */
208 void reset();
209
210 /**
211 * This will brute-force return true if all of the pixels in the bitmap
212 * are opaque. If it fails to read the pixels, or encounters an error,
213 * it will return false.
214 *
215 * Since this can be an expensive operation, the bitmap stores a flag for
216 * this (isOpaque). Only call this if you need to compute this value from
217 * "unknown" pixels.
218 */
219 static bool ComputeIsOpaque(const SkBitmap&);
220
221 /**
222 * Return the bitmap's bounds [0, 0, width, height] as an SkRect
223 */
224 void getBounds(SkRect* bounds) const;
225 void getBounds(SkIRect* bounds) const;
226
bounds()227 SkIRect bounds() const { return fInfo.bounds(); }
dimensions()228 SkISize dimensions() const { return fInfo.dimensions(); }
229 // Returns the bounds of this bitmap, offset by its pixelref origin.
getSubset()230 SkIRect getSubset() const {
231 return SkIRect::MakeXYWH(fPixelRefOrigin.x(), fPixelRefOrigin.y(),
232 fInfo.width(), fInfo.height());
233 }
234
235 bool setInfo(const SkImageInfo&, size_t rowBytes = 0);
236
237 /**
238 * Allocate the bitmap's pixels to match the requested image info. If the Factory
239 * is non-null, call it to allcoate the pixelref. If the ImageInfo requires
240 * a colortable, then ColorTable must be non-null, and will be ref'd.
241 * On failure, the bitmap will be set to empty and return false.
242 */
243 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*);
244
allocPixels(const SkImageInfo & info,SkPixelRefFactory * factory,SkColorTable * ctable)245 void allocPixels(const SkImageInfo& info, SkPixelRefFactory* factory, SkColorTable* ctable) {
246 if (!this->tryAllocPixels(info, factory, ctable)) {
247 sk_throw();
248 }
249 }
250
251 /**
252 * Allocate the bitmap's pixels to match the requested image info and
253 * rowBytes. If the request cannot be met (e.g. the info is invalid or
254 * the requested rowBytes are not compatible with the info
255 * (e.g. rowBytes < info.minRowBytes() or rowBytes is not aligned with
256 * the pixel size specified by info.colorType()) then false is returned
257 * and the bitmap is set to empty.
258 */
259 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info, size_t rowBytes);
260
allocPixels(const SkImageInfo & info,size_t rowBytes)261 void allocPixels(const SkImageInfo& info, size_t rowBytes) {
262 if (!this->tryAllocPixels(info, rowBytes)) {
263 sk_throw();
264 }
265 }
266
tryAllocPixels(const SkImageInfo & info)267 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info) {
268 return this->tryAllocPixels(info, info.minRowBytes());
269 }
270
allocPixels(const SkImageInfo & info)271 void allocPixels(const SkImageInfo& info) {
272 this->allocPixels(info, info.minRowBytes());
273 }
274
275 bool SK_WARN_UNUSED_RESULT tryAllocN32Pixels(int width, int height, bool isOpaque = false) {
276 SkImageInfo info = SkImageInfo::MakeN32(width, height,
277 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
278 return this->tryAllocPixels(info);
279 }
280
281 void allocN32Pixels(int width, int height, bool isOpaque = false) {
282 SkImageInfo info = SkImageInfo::MakeN32(width, height,
283 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
284 this->allocPixels(info);
285 }
286
287 /**
288 * Install a pixelref that wraps the specified pixels and rowBytes, and
289 * optional ReleaseProc and context. When the pixels are no longer
290 * referenced, if releaseProc is not null, it will be called with the
291 * pixels and context as parameters.
292 * On failure, the bitmap will be set to empty and return false.
293 *
294 * If specified, the releaseProc will always be called, even on failure. It is also possible
295 * for success but the releaseProc is immediately called (e.g. valid Info but NULL pixels).
296 */
297 bool installPixels(const SkImageInfo&, void* pixels, size_t rowBytes, SkColorTable*,
298 void (*releaseProc)(void* addr, void* context), void* context);
299
300 /**
301 * Call installPixels with no ReleaseProc specified. This means that the
302 * caller must ensure that the specified pixels are valid for the lifetime
303 * of the created bitmap (and its pixelRef).
304 */
installPixels(const SkImageInfo & info,void * pixels,size_t rowBytes)305 bool installPixels(const SkImageInfo& info, void* pixels, size_t rowBytes) {
306 return this->installPixels(info, pixels, rowBytes, NULL, NULL, NULL);
307 }
308
309 /**
310 * Call installPixels with no ReleaseProc specified. This means
311 * that the caller must ensure that the specified pixels and
312 * colortable are valid for the lifetime of the created bitmap
313 * (and its pixelRef).
314 */
315 bool installPixels(const SkPixmap&);
316
317 /**
318 * Calls installPixels() with the value in the SkMask. The caller must
319 * ensure that the specified mask pixels are valid for the lifetime
320 * of the created bitmap (and its pixelRef).
321 */
322 bool installMaskPixels(const SkMask&);
323
324 /** Use this to assign a new pixel address for an existing bitmap. This
325 will automatically release any pixelref previously installed. Only call
326 this if you are handling ownership/lifetime of the pixel memory.
327
328 If the bitmap retains a reference to the colortable (assuming it is
329 not null) it will take care of incrementing the reference count.
330
331 @param pixels Address for the pixels, managed by the caller.
332 @param ctable ColorTable (or null) that matches the specified pixels
333 */
334 void setPixels(void* p, SkColorTable* ctable = NULL);
335
336 /** Copies the bitmap's pixels to the location pointed at by dst and returns
337 true if possible, returns false otherwise.
338
339 In the case when the dstRowBytes matches the bitmap's rowBytes, the copy
340 may be made faster by copying over the dst's per-row padding (for all
341 rows but the last). By setting preserveDstPad to true the caller can
342 disable this optimization and ensure that pixels in the padding are not
343 overwritten.
344
345 Always returns false for RLE formats.
346
347 @param dst Location of destination buffer.
348 @param dstSize Size of destination buffer. Must be large enough to hold
349 pixels using indicated stride.
350 @param dstRowBytes Width of each line in the buffer. If 0, uses
351 bitmap's internal stride.
352 @param preserveDstPad Must we preserve padding in the dst
353 */
354 bool copyPixelsTo(void* const dst, size_t dstSize, size_t dstRowBytes = 0,
355 bool preserveDstPad = false) const;
356
357 /** Use the standard HeapAllocator to create the pixelref that manages the
358 pixel memory. It will be sized based on the current ImageInfo.
359 If this is called multiple times, a new pixelref object will be created
360 each time.
361
362 If the bitmap retains a reference to the colortable (assuming it is
363 not null) it will take care of incrementing the reference count.
364
365 @param ctable ColorTable (or null) to use with the pixels that will
366 be allocated. Only used if colortype == kIndex_8_SkColorType
367 @return true if the allocation succeeds. If not the pixelref field of
368 the bitmap will be unchanged.
369 */
370 bool SK_WARN_UNUSED_RESULT tryAllocPixels(SkColorTable* ctable = NULL) {
371 return this->tryAllocPixels(NULL, ctable);
372 }
373
374 void allocPixels(SkColorTable* ctable = NULL) {
375 this->allocPixels(NULL, ctable);
376 }
377
378 /** Use the specified Allocator to create the pixelref that manages the
379 pixel memory. It will be sized based on the current ImageInfo.
380 If this is called multiple times, a new pixelref object will be created
381 each time.
382
383 If the bitmap retains a reference to the colortable (assuming it is
384 not null) it will take care of incrementing the reference count.
385
386 @param allocator The Allocator to use to create a pixelref that can
387 manage the pixel memory for the current ImageInfo.
388 If allocator is NULL, the standard HeapAllocator will be used.
389 @param ctable ColorTable (or null) to use with the pixels that will
390 be allocated. Only used if colortype == kIndex_8_SkColorType.
391 If it is non-null and the colortype is not indexed, it will
392 be ignored.
393 @return true if the allocation succeeds. If not the pixelref field of
394 the bitmap will be unchanged.
395 */
396 bool SK_WARN_UNUSED_RESULT tryAllocPixels(Allocator* allocator, SkColorTable* ctable);
397
allocPixels(Allocator * allocator,SkColorTable * ctable)398 void allocPixels(Allocator* allocator, SkColorTable* ctable) {
399 if (!this->tryAllocPixels(allocator, ctable)) {
400 sk_throw();
401 }
402 }
403
404 /**
405 * Return the current pixelref object or NULL if there is none. This does
406 * not affect the refcount of the pixelref.
407 */
pixelRef()408 SkPixelRef* pixelRef() const { return fPixelRef; }
409
410 /**
411 * A bitmap can reference a subset of a pixelref's pixels. That means the
412 * bitmap's width/height can be <= the dimensions of the pixelref. The
413 * pixelref origin is the x,y location within the pixelref's pixels for
414 * the bitmap's top/left corner. To be valid the following must be true:
415 *
416 * origin_x + bitmap_width <= pixelref_width
417 * origin_y + bitmap_height <= pixelref_height
418 *
419 * pixelRefOrigin() returns this origin, or (0,0) if there is no pixelRef.
420 */
pixelRefOrigin()421 SkIPoint pixelRefOrigin() const { return fPixelRefOrigin; }
422
423 /**
424 * Assign a pixelref and origin to the bitmap. Pixelrefs are reference,
425 * so the existing one (if any) will be unref'd and the new one will be
426 * ref'd. (x,y) specify the offset within the pixelref's pixels for the
427 * top/left corner of the bitmap. For a bitmap that encompases the entire
428 * pixels of the pixelref, these will be (0,0).
429 */
430 SkPixelRef* setPixelRef(SkPixelRef* pr, int dx, int dy);
431
setPixelRef(SkPixelRef * pr,const SkIPoint & origin)432 SkPixelRef* setPixelRef(SkPixelRef* pr, const SkIPoint& origin) {
433 return this->setPixelRef(pr, origin.fX, origin.fY);
434 }
435
setPixelRef(SkPixelRef * pr)436 SkPixelRef* setPixelRef(SkPixelRef* pr) {
437 return this->setPixelRef(pr, 0, 0);
438 }
439
440 /** Call this to ensure that the bitmap points to the current pixel address
441 in the pixelref. Balance it with a call to unlockPixels(). These calls
442 are harmless if there is no pixelref.
443 */
444 void lockPixels() const;
445 /** When you are finished access the pixel memory, call this to balance a
446 previous call to lockPixels(). This allows pixelrefs that implement
447 cached/deferred image decoding to know when there are active clients of
448 a given image.
449 */
450 void unlockPixels() const;
451
452 /**
453 * Some bitmaps can return a copy of their pixels for lockPixels(), but
454 * that copy, if modified, will not be pushed back. These bitmaps should
455 * not be used as targets for a raster device/canvas (since all pixels
456 * modifications will be lost when unlockPixels() is called.)
457 */
458 bool lockPixelsAreWritable() const;
459
460 bool requestLock(SkAutoPixmapUnlock* result) const;
461
462 /** Call this to be sure that the bitmap is valid enough to be drawn (i.e.
463 it has non-null pixels, and if required by its colortype, it has a
464 non-null colortable. Returns true if all of the above are met.
465 */
readyToDraw()466 bool readyToDraw() const {
467 return this->getPixels() != NULL &&
468 (this->colorType() != kIndex_8_SkColorType || fColorTable);
469 }
470
471 /** Returns the pixelRef's texture, or NULL
472 */
473 GrTexture* getTexture() const;
474
475 /** Return the bitmap's colortable, if it uses one (i.e. colorType is
476 Index_8) and the pixels are locked.
477 Otherwise returns NULL. Does not affect the colortable's
478 reference count.
479 */
getColorTable()480 SkColorTable* getColorTable() const { return fColorTable; }
481
482 /** Returns a non-zero, unique value corresponding to the pixels in our
483 pixelref. Each time the pixels are changed (and notifyPixelsChanged
484 is called), a different generation ID will be returned. Finally, if
485 there is no pixelRef then zero is returned.
486 */
487 uint32_t getGenerationID() const;
488
489 /** Call this if you have changed the contents of the pixels. This will in-
490 turn cause a different generation ID value to be returned from
491 getGenerationID().
492 */
493 void notifyPixelsChanged() const;
494
495 /**
496 * Fill the entire bitmap with the specified color.
497 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
498 * of the color is ignored (treated as opaque). If the colortype only supports
499 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
500 */
501 void eraseColor(SkColor c) const;
502
503 /**
504 * Fill the entire bitmap with the specified color.
505 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
506 * of the color is ignored (treated as opaque). If the colortype only supports
507 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
508 */
eraseARGB(U8CPU a,U8CPU r,U8CPU g,U8CPU b)509 void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const {
510 this->eraseColor(SkColorSetARGB(a, r, g, b));
511 }
512
513 SK_ATTR_DEPRECATED("use eraseARGB or eraseColor")
eraseRGB(U8CPU r,U8CPU g,U8CPU b)514 void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const {
515 this->eraseARGB(0xFF, r, g, b);
516 }
517
518 /**
519 * Fill the specified area of this bitmap with the specified color.
520 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
521 * of the color is ignored (treated as opaque). If the colortype only supports
522 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
523 */
524 void erase(SkColor c, const SkIRect& area) const;
525
526 // DEPRECATED
eraseArea(const SkIRect & area,SkColor c)527 void eraseArea(const SkIRect& area, SkColor c) const {
528 this->erase(c, area);
529 }
530
531 /**
532 * Return the SkColor of the specified pixel. In most cases this will
533 * require un-premultiplying the color. Alpha only colortypes (e.g. kAlpha_8_SkColorType)
534 * return black with the appropriate alpha set. The value is undefined
535 * for kUnknown_SkColorType or if x or y are out of bounds, or if the bitmap
536 * does not have any pixels (or has not be locked with lockPixels()).
537 */
538 SkColor getColor(int x, int y) const;
539
540 /** Returns the address of the specified pixel. This performs a runtime
541 check to know the size of the pixels, and will return the same answer
542 as the corresponding size-specific method (e.g. getAddr16). Since the
543 check happens at runtime, it is much slower than using a size-specific
544 version. Unlike the size-specific methods, this routine also checks if
545 getPixels() returns null, and returns that. The size-specific routines
546 perform a debugging assert that getPixels() is not null, but they do
547 not do any runtime checks.
548 */
549 void* getAddr(int x, int y) const;
550
551 /** Returns the address of the pixel specified by x,y for 32bit pixels.
552 * In debug build, this asserts that the pixels are allocated and locked,
553 * and that the colortype is 32-bit, however none of these checks are performed
554 * in the release build.
555 */
556 inline uint32_t* getAddr32(int x, int y) const;
557
558 /** Returns the address of the pixel specified by x,y for 16bit pixels.
559 * In debug build, this asserts that the pixels are allocated and locked,
560 * and that the colortype is 16-bit, however none of these checks are performed
561 * in the release build.
562 */
563 inline uint16_t* getAddr16(int x, int y) const;
564
565 /** Returns the address of the pixel specified by x,y for 8bit pixels.
566 * In debug build, this asserts that the pixels are allocated and locked,
567 * and that the colortype is 8-bit, however none of these checks are performed
568 * in the release build.
569 */
570 inline uint8_t* getAddr8(int x, int y) const;
571
572 /** Returns the color corresponding to the pixel specified by x,y for
573 * colortable based bitmaps.
574 * In debug build, this asserts that the pixels are allocated and locked,
575 * that the colortype is indexed, and that the colortable is allocated,
576 * however none of these checks are performed in the release build.
577 */
578 inline SkPMColor getIndex8Color(int x, int y) const;
579
580 /** Set dst to be a setset of this bitmap. If possible, it will share the
581 pixel memory, and just point into a subset of it. However, if the colortype
582 does not support this, a local copy will be made and associated with
583 the dst bitmap. If the subset rectangle, intersected with the bitmap's
584 dimensions is empty, or if there is an unsupported colortype, false will be
585 returned and dst will be untouched.
586 @param dst The bitmap that will be set to a subset of this bitmap
587 @param subset The rectangle of pixels in this bitmap that dst will
588 reference.
589 @return true if the subset copy was successfully made.
590 */
591 bool extractSubset(SkBitmap* dst, const SkIRect& subset) const;
592
593 /** Makes a deep copy of this bitmap, respecting the requested colorType,
594 * and allocating the dst pixels on the cpu.
595 * Returns false if either there is an error (i.e. the src does not have
596 * pixels) or the request cannot be satisfied (e.g. the src has per-pixel
597 * alpha, and the requested colortype does not support alpha).
598 * @param dst The bitmap to be sized and allocated
599 * @param ct The desired colorType for dst
600 * @param allocator Allocator used to allocate the pixelref for the dst
601 * bitmap. If this is null, the standard HeapAllocator
602 * will be used.
603 * @return true if the copy was made.
604 */
605 bool copyTo(SkBitmap* dst, SkColorType ct, Allocator* = NULL) const;
606
607 bool copyTo(SkBitmap* dst, Allocator* allocator = NULL) const {
608 return this->copyTo(dst, this->colorType(), allocator);
609 }
610
611 /**
612 * Copy the bitmap's pixels into the specified buffer (pixels + rowBytes),
613 * converting them into the requested format (SkImageInfo). The src pixels are read
614 * starting at the specified (srcX,srcY) offset, relative to the top-left corner.
615 *
616 * The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle
617 *
618 * srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height());
619 *
620 * srcR is intersected with the bounds of the bitmap. If this intersection is not empty,
621 * then we have two sets of pixels (of equal size). Replace the dst pixels with the
622 * corresponding src pixels, performing any colortype/alphatype transformations needed
623 * (in the case where the src and dst have different colortypes or alphatypes).
624 *
625 * This call can fail, returning false, for several reasons:
626 * - If srcR does not intersect the bitmap bounds.
627 * - If the requested colortype/alphatype cannot be converted from the src's types.
628 * - If the src pixels are not available.
629 */
630 bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
631 int srcX, int srcY) const;
632
633 /**
634 * Returns true if this bitmap's pixels can be converted into the requested
635 * colorType, such that copyTo() could succeed.
636 */
637 bool canCopyTo(SkColorType colorType) const;
638
639 /** Makes a deep copy of this bitmap, keeping the copied pixels
640 * in the same domain as the source: If the src pixels are allocated for
641 * the cpu, then so will the dst. If the src pixels are allocated on the
642 * gpu (typically as a texture), the it will do the same for the dst.
643 * If the request cannot be fulfilled, returns false and dst is unmodified.
644 */
645 bool deepCopyTo(SkBitmap* dst) const;
646
647 #ifdef SK_BUILD_FOR_ANDROID
hasHardwareMipMap()648 bool hasHardwareMipMap() const {
649 return (fFlags & kHasHardwareMipMap_Flag) != 0;
650 }
651
setHasHardwareMipMap(bool hasHardwareMipMap)652 void setHasHardwareMipMap(bool hasHardwareMipMap) {
653 if (hasHardwareMipMap) {
654 fFlags |= kHasHardwareMipMap_Flag;
655 } else {
656 fFlags &= ~kHasHardwareMipMap_Flag;
657 }
658 }
659 #endif
660
extractAlpha(SkBitmap * dst)661 bool extractAlpha(SkBitmap* dst) const {
662 return this->extractAlpha(dst, NULL, NULL, NULL);
663 }
664
extractAlpha(SkBitmap * dst,const SkPaint * paint,SkIPoint * offset)665 bool extractAlpha(SkBitmap* dst, const SkPaint* paint,
666 SkIPoint* offset) const {
667 return this->extractAlpha(dst, paint, NULL, offset);
668 }
669
670 /** Set dst to contain alpha layer of this bitmap. If destination bitmap
671 fails to be initialized, e.g. because allocator can't allocate pixels
672 for it, dst will not be modified and false will be returned.
673
674 @param dst The bitmap to be filled with alpha layer
675 @param paint The paint to draw with
676 @param allocator Allocator used to allocate the pixelref for the dst
677 bitmap. If this is null, the standard HeapAllocator
678 will be used.
679 @param offset If not null, it is set to top-left coordinate to position
680 the returned bitmap so that it visually lines up with the
681 original
682 */
683 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator,
684 SkIPoint* offset) const;
685
686 /**
687 * If the pixels are available from this bitmap (w/o locking) return true, and fill out the
688 * specified pixmap (if not null). If the pixels are not available (either because there are
689 * none, or becuase accessing them would require locking or other machinary) return false and
690 * ignore the pixmap parameter.
691 *
692 * Note: if this returns true, the results (in the pixmap) are only valid until the bitmap
693 * is changed in anyway, in which case the results are invalid.
694 */
695 bool peekPixels(SkPixmap*) const;
696
SkDEBUGCODE(void validate ()const;)697 SkDEBUGCODE(void validate() const;)
698
699 class Allocator : public SkRefCnt {
700 public:
701 /** Allocate the pixel memory for the bitmap, given its dimensions and
702 colortype. Return true on success, where success means either setPixels
703 or setPixelRef was called. The pixels need not be locked when this
704 returns. If the colortype requires a colortable, it also must be
705 installed via setColorTable. If false is returned, the bitmap and
706 colortable should be left unchanged.
707 */
708 virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0;
709 private:
710 typedef SkRefCnt INHERITED;
711 };
712
713 /** Subclass of Allocator that returns a pixelref that allocates its pixel
714 memory from the heap. This is the default Allocator invoked by
715 allocPixels().
716 */
717 class HeapAllocator : public Allocator {
718 public:
719 bool allocPixelRef(SkBitmap*, SkColorTable*) override;
720 };
721
722 class RLEPixels {
723 public:
724 RLEPixels(int width, int height);
725 virtual ~RLEPixels();
726
packedAtY(int y)727 uint8_t* packedAtY(int y) const {
728 SkASSERT((unsigned)y < (unsigned)fHeight);
729 return fYPtrs[y];
730 }
731
732 // called by subclasses during creation
setPackedAtY(int y,uint8_t * addr)733 void setPackedAtY(int y, uint8_t* addr) {
734 SkASSERT((unsigned)y < (unsigned)fHeight);
735 fYPtrs[y] = addr;
736 }
737
738 private:
739 uint8_t** fYPtrs;
740 int fHeight;
741 };
742
743 SK_TO_STRING_NONVIRT()
744
745 private:
746 mutable SkPixelRef* fPixelRef;
747 mutable int fPixelLockCount;
748 // These are just caches from the locked pixelref
749 mutable void* fPixels;
750 mutable SkColorTable* fColorTable; // only meaningful for kIndex8
751
752 SkIPoint fPixelRefOrigin;
753
754 enum Flags {
755 kImageIsVolatile_Flag = 0x02,
756 #ifdef SK_BUILD_FOR_ANDROID
757 /* A hint for the renderer responsible for drawing this bitmap
758 * indicating that it should attempt to use mipmaps when this bitmap
759 * is drawn scaled down.
760 */
761 kHasHardwareMipMap_Flag = 0x08,
762 #endif
763 };
764
765 SkImageInfo fInfo;
766 uint32_t fRowBytes;
767 uint8_t fFlags;
768
769 /* Unreference any pixelrefs or colortables
770 */
771 void freePixels();
772 void updatePixelsFromRef() const;
773
774 static void WriteRawPixels(SkWriteBuffer*, const SkBitmap&);
775 static bool ReadRawPixels(SkReadBuffer*, SkBitmap*);
776
777 friend class SkReadBuffer; // unflatten, rawpixels
778 friend class SkWriteBuffer; // rawpixels
779 friend struct SkBitmapProcState;
780 };
781
782 class SkAutoLockPixels : SkNoncopyable {
783 public:
fBitmap(bm)784 SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) {
785 fDidLock = doLock;
786 if (doLock) {
787 bm.lockPixels();
788 }
789 }
~SkAutoLockPixels()790 ~SkAutoLockPixels() {
791 if (fDidLock) {
792 fBitmap.unlockPixels();
793 }
794 }
795
796 private:
797 const SkBitmap& fBitmap;
798 bool fDidLock;
799 };
800 //TODO(mtklein): uncomment when 71713004 lands and Chromium's fixed.
801 //#define SkAutoLockPixels(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockPixels)
802
803 ///////////////////////////////////////////////////////////////////////////////
804
getAddr32(int x,int y)805 inline uint32_t* SkBitmap::getAddr32(int x, int y) const {
806 SkASSERT(fPixels);
807 SkASSERT(4 == this->bytesPerPixel());
808 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
809 return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
810 }
811
getAddr16(int x,int y)812 inline uint16_t* SkBitmap::getAddr16(int x, int y) const {
813 SkASSERT(fPixels);
814 SkASSERT(2 == this->bytesPerPixel());
815 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
816 return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
817 }
818
getAddr8(int x,int y)819 inline uint8_t* SkBitmap::getAddr8(int x, int y) const {
820 SkASSERT(fPixels);
821 SkASSERT(1 == this->bytesPerPixel());
822 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
823 return (uint8_t*)fPixels + y * fRowBytes + x;
824 }
825
getIndex8Color(int x,int y)826 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const {
827 SkASSERT(fPixels);
828 SkASSERT(kIndex_8_SkColorType == this->colorType());
829 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
830 SkASSERT(fColorTable);
831 return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
832 }
833
834 #endif
835