Searched refs:paint_to_handle (Results 1 – 2 of 2) sorted by relevance
37 return paint_to_handle(paint_create(vg_current_context())); in vegaCreatePaint()58 paint = paint_to_handle(ctx->default_paint); in vegaSetPaint()90 paint = paint_to_handle(ctx->state.vg.fill_paint); in vegaGetPaint()92 paint = paint_to_handle(ctx->state.vg.stroke_paint); in vegaGetPaint()94 if (paint == paint_to_handle(ctx->default_paint)) in vegaGetPaint()
102 paint_to_handle(struct vg_paint *paint) in paint_to_handle() function