Searched refs:pathIsMutable (Results 1 – 16 of 16) sorted by relevance
/external/skia/src/gpu/ |
D | GrBlurUtils.cpp | 158 bool pathIsMutable) { in draw_path_with_mask_filter() argument 171 SkPath* strokedPath = pathIsMutable ? pathPtr : tmpPath.init(); in draw_path_with_mask_filter() 176 pathIsMutable = true; in draw_path_with_mask_filter() 184 pathIsMutable = true; in draw_path_with_mask_filter() 190 SkPath* devPathPtr = pathIsMutable ? pathPtr : tmpPath.init(); in draw_path_with_mask_filter() 191 if (!pathIsMutable) { in draw_path_with_mask_filter() 260 bool pathIsMutable) { in drawPathWithMaskFilter() argument 270 pathIsMutable = true; in drawPathWithMaskFilter() 275 strokeInfo, pathPtr, pathIsMutable); in drawPathWithMaskFilter() 286 bool pathIsMutable) { in drawPathWithMaskFilter() argument [all …]
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D | GrBlurUtils.h | 40 bool pathIsMutable); 55 bool pathIsMutable);
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D | SkGpuDevice.h | 94 bool pathIsMutable) override;
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D | SkGpuDevice.cpp | 699 bool pathIsMutable) { in drawPath() argument 726 draw.fClip->getBounds(), pathIsMutable); in drawPath()
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/external/skia/include/core/ |
D | SkDraw.h | 53 const SkMatrix* prePathMatrix, bool pathIsMutable) const { in drawPath() argument 54 this->drawPath(path, paint, prePathMatrix, pathIsMutable, false); in drawPath() 128 bool pathIsMutable, bool drawCoverage,
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D | SkBitmapDevice.h | 95 bool pathIsMutable = false) override;
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D | SkDevice.h | 207 bool pathIsMutable = false) = 0;
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/external/skia/src/pdf/ |
D | SkPDFDevice.h | 95 bool pathIsMutable) override; 304 const SkPaint& paint, bool pathIsMutable,
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D | SkPDFDevice.cpp | 983 bool pathIsMutable) { in drawPath() argument 992 if (!pathIsMutable) { in drawPath() 994 pathIsMutable = true; in drawPath() 1006 if (!pathIsMutable) { in drawPath() 1008 pathIsMutable = true; in drawPath() 1024 if (handleInversePath(d, origPath, paint, pathIsMutable, prePathMatrix)) { in drawPath() 1629 const SkPaint& paint, bool pathIsMutable, in handleInversePath() argument
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/external/skia/src/svg/ |
D | SkSVGDevice.h | 31 bool pathIsMutable = false) override;
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D | SkSVGDevice.cpp | 660 const SkMatrix* prePathMatrix, bool pathIsMutable) { in drawPath() argument
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/external/skia/src/core/ |
D | SkBitmapDevice.cpp | 243 bool pathIsMutable) { in drawPath() argument 245 draw.drawPath(path, paint, prePathMatrix, pathIsMutable); in drawPath()
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D | SkDevice.cpp | 83 const bool pathIsMutable = true; in drawDRRect() local 84 this->drawPath(draw, path, paint, preMatrix, pathIsMutable); in drawDRRect()
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D | SkDraw.cpp | 1020 const SkMatrix* prePathMatrix, bool pathIsMutable, in drawPath() argument 1041 if (!pathIsMutable) { in drawPath() 1043 pathIsMutable = true; in drawPath() 1104 SkPath* devPathPtr = pathIsMutable ? pathPtr : &tmpPath; in drawPath()
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/external/skia/src/device/xps/ |
D | SkXPSDevice.cpp | 1524 bool pathIsMutable) { in drawPath() argument 1542 if (!pathIsMutable) { in drawPath() 1544 pathIsMutable = true; in drawPath() 1555 if (!pathIsMutable) { in drawPath() 1557 pathIsMutable = true; in drawPath() 1653 SkPath* pixelPath = pathIsMutable ? fillablePath : &modifiedPath; in drawPath() 1704 if (!pathIsMutable) { in drawPath() 1706 pathIsMutable = true; in drawPath() 1749 devicePath = pathIsMutable ? xpsCompatiblePath : &modifiedPath; in drawPath()
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/external/skia/include/device/xps/ |
D | SkXPSDevice.h | 99 bool pathIsMutable) override;
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