Searched refs:pause_transform_feedback (Results 1 – 17 of 17) sorted by relevance
257 pause_transform_feedback(struct gl_context *ctx, in pause_transform_feedback() function283 driver->PauseTransformFeedback = pause_transform_feedback; in _mesa_init_transform_feedback_functions()
2066 void pause_transform_feedback (NegativeTestContext& ctx) in pause_transform_feedback() function2479 …{pause_transform_feedback, "pause_transform_feedback", "Invalid glPauseTransformFeedback() u… in getNegativeShaderApiTestFunctions()
1779 ES3F_ADD_API_CASE(pause_transform_feedback, "Invalid glPauseTransformFeedback() usage", in init()
13174 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.pause_transform_feedback13463 dEQP-GLES31.functional.debug.negative_coverage.log.shader.pause_transform_feedback13739 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.pause_transform_feedback
35207 dEQP-GLES3.functional.negative_api.shader.pause_transform_feedback
13587 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.pause_transform_feedback13878 dEQP-GLES31.functional.debug.negative_coverage.log.shader.pause_transform_feedback14155 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.pause_transform_feedback
35285 dEQP-GLES3.functional.negative_api.shader.pause_transform_feedback
15814 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.pause_transform_feedback16109 dEQP-GLES31.functional.debug.negative_coverage.log.shader.pause_transform_feedback16404 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.pause_transform_feedback
38371 dEQP-GLES3.functional.negative_api.shader.pause_transform_feedback
16528 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.pause_transform_feedback16953 dEQP-GLES31.functional.debug.negative_coverage.log.shader.pause_transform_feedback17377 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.pause_transform_feedback
38712 dEQP-GLES3.functional.negative_api.shader.pause_transform_feedback