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Searched refs:polygon (Results 1 – 25 of 52) sorted by relevance

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/external/mesa3d/src/gallium/state_trackers/vega/
Dpolygon.h32 struct polygon;
37 struct polygon *polygon_create(int size);
38 struct polygon *polygon_create_from_data(float *data, int size);
39 void polygon_destroy(struct polygon *poly);
41 void polygon_resize(struct polygon *poly, int new_size);
42 int polygon_size(struct polygon *poly);
44 int polygon_vertex_count(struct polygon *poly);
45 float * polygon_data(struct polygon *poly);
47 void polygon_vertex_append(struct polygon *p,
49 void polygon_append_polygon(struct polygon *dst,
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Dpolygon.c52 struct polygon struct
70 static void polygon_print(struct polygon *poly) argument
84 struct polygon * polygon_create(int size) in polygon_create()
86 struct polygon *poly = (struct polygon*)malloc(sizeof(struct polygon)); in polygon_create()
97 struct polygon * polygon_create_from_data(float *data, int size) in polygon_create_from_data()
99 struct polygon *poly = polygon_create(size); in polygon_create_from_data()
109 void polygon_destroy(struct polygon *poly) in polygon_destroy()
115 void polygon_resize(struct polygon *poly, int new_size) in polygon_resize()
127 int polygon_size(struct polygon *poly) in polygon_size()
132 int polygon_vertex_count(struct polygon *poly) in polygon_vertex_count()
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Dbezier.h30 struct polygon;
56 struct polygon *bezier_to_polygon(struct bezier *bez);
58 struct polygon *poly);
Darc.h32 struct polygon;
63 struct polygon *poly,
Darc.c464 struct polygon *poly = (struct polygon*)cb->user_data; in polygon_point()
470 struct polygon *poly = (struct polygon*)cb->user_data; in polygon_bezier()
656 struct polygon *poly, in arc_add_to_polygon()
DSConscript37 'polygon.c',
Dpath.h33 struct polygon;
Dbezier.c92 struct polygon * bezier_to_polygon(struct bezier *bez) in bezier_to_polygon()
94 struct polygon *poly = polygon_create(64); in bezier_to_polygon()
101 struct polygon *poly) in bezier_add_to_polygon()
700 struct polygon *poly = polygon_create(64); in bezier_exact_bounds()
Dpath.c216 struct polygon *p = ((struct polygon **) polyarray->array->data)[i]; in polygon_array_cleanup()
289 static INLINE void close_polygon(struct polygon *current, in close_polygon()
339 polygon_bounding_rect((((struct polygon**)polys->data)[0]), bounds); in polygon_array_calculate_bounds()
345 struct polygon *p = (((struct polygon**)polys->data)[i]); in polygon_array_calculate_bounds()
363 struct polygon *current = 0; in path_get_fill_polygons()
386 array = array_create(sizeof(struct polygon *)); in path_get_fill_polygons()
/external/opencv3/modules/imgproc/src/
Dmin_enclosing_triangle.cpp107 static void advanceBToRightChain(const std::vector<cv::Point2f> &polygon,
134 static void createConvexHull(cv::InputArray points, std::vector<cv::Point2f> &polygon);
141 static bool findGammaIntersectionPoints(const std::vector<cv::Point2f> &polygon, unsigned int nrOfP…
150 static void findMinEnclosingTriangle(const std::vector<cv::Point2f> &polygon,
153 static void findMinimumAreaEnclosingTriangle(const std::vector<cv::Point2f> &polygon,
156 static cv::Point2f findVertexCOnSideB(const std::vector<cv::Point2f> &polygon, unsigned int nrOfPoi…
164 const std::vector<cv::Point2f> &polygon, unsigned int nrOfPoints,
169 static double height(const cv::Point2f &polygonPoint, const std::vector<cv::Point2f> &polygon,
172 static double height(unsigned int polygonPointIndex, const std::vector<cv::Point2f> &polygon,
178 const std::vector<cv::Point2f> &polygon, unsigned int nrOfPoints,
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/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/src/
Dshape-handler.js44 var polygon = scope.consumeToken(/^polygon/, input);
45 if (polygon && polygon[0]) {
51 ], polygon[1]));
/external/mesa3d/src/gallium/docs/source/cso/
Drasterizer.rst7 Attributes include polygon culling state, line width, line stipple,
49 If set, the provoking vertex of each polygon is used to determine the color
50 of the entire polygon. If not set, fragment colors will be interpolated
117 Whether polygon stippling is enabled.
119 Controls OpenGL-style polygon smoothing/antialiasing
122 If set, point-filled polygons will have polygon offset factors applied
124 If set, line-filled polygons will have polygon offset factors applied
126 If set, filled polygons will have polygon offset factors applied
129 Specifies the polygon offset bias
131 Specifies the polygon offset scale
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/external/clang/test/Sema/
Dflexible-array-init.c43 struct polygon { struct
47 struct polygon poly = { argument
/external/opencv3/doc/tutorials/core/basic_geometric_drawing/
Dbasic_geometric_drawing.markdown15 - Draw a **filled polygon** by using the OpenCV function @ref cv::fillPoly
84 /// 2.a. Create a convex polygon
212 To draw a filled polygon we use the function @ref cv::fillPoly . We note that:
214 - The polygon will be drawn on **img**
215 - The vertices of the polygon are the set of points in **ppt**
218 - The color of the polygon is defined by **Scalar( 255, 255, 255)**, which is the BGR
/external/mesa3d/src/mesa/main/
Ddescrip.mms70 polygon.c \
145 polygon.obj,\
227 polygon.obj : polygon.c
Dattrib.c1175 const struct gl_polygon_attrib *polygon; in _mesa_PopAttrib() local
1176 polygon = (const struct gl_polygon_attrib *) attr->data; in _mesa_PopAttrib()
1177 _mesa_CullFace(polygon->CullFaceMode); in _mesa_PopAttrib()
1178 _mesa_FrontFace(polygon->FrontFace); in _mesa_PopAttrib()
1179 _mesa_PolygonMode(GL_FRONT, polygon->FrontMode); in _mesa_PopAttrib()
1180 _mesa_PolygonMode(GL_BACK, polygon->BackMode); in _mesa_PopAttrib()
1181 _mesa_PolygonOffset(polygon->OffsetFactor, in _mesa_PopAttrib()
1182 polygon->OffsetUnits); in _mesa_PopAttrib()
1183 _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, polygon->SmoothFlag); in _mesa_PopAttrib()
1184 _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, polygon->StippleFlag); in _mesa_PopAttrib()
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/external/mesa3d/src/gallium/auxiliary/indices/
Du_unfilled_gen.py168 def polygon(intype, outtype): function
200 polygon(intype, outtype)
Du_indices_gen.py226 def polygon(intype, outtype, inpv, outpv): function
267 polygon(intype, outtype, inpv, outpv)
/external/antlr/antlr-3.4/tool/src/main/resources/org/antlr/tool/templates/dot/
Dstopstate.st1 node [fontsize=11, shape = <if(useBox)>polygon,sides=4,peripheries=2<else>doublecircle, fixedsize=t…
Ddot.stg72 node [fontsize=11, shape = <if(useBox)>polygon,sides=4,peripheries=2<else>doublecircle, fixedsize=t…
/external/mesa3d/docs/
DARB_color_buffer_float.txt2 … fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled ma…
DRELNOTES-6.222 ToDo: PBO for polygon stipple, convolution filter, etc.
DVERSIONS77 - Bogdan Sikorski's GLU polygon tesselation code
153 - More speed improvements (lighting, fogging, polygon drawing)
186 - a polygon optimization introduced an occasional sampling problem
190 - faster line and polygon rendering under certain conditions. See
228 - polygon edge flags weren't always used correctly
243 - a few small speed optimizations in polygon rendering
268 - X support for line and polygon stippling
276 - triangle rasterizer replaces polygon rasterizer
291 - fixed polygon offset bugs
349 - fixed a GLU polygon tesselator bug
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/external/opencv3/doc/py_tutorials/py_gui/py_drawing_functions/
Dpy_drawing_functions.markdown65 To draw a polygon, first you need coordinates of vertices. Make those points into an array of shape
67 polygon of with four vertices in yellow color.
/external/mesa3d/src/gallium/docs/
Dd3d11ddi.txt77 + Gallium supports polygon stipple
191 + Gallium, like OpenGL, supports per-face polygon fill modes
194 + Gallium, like OpenGL, supports per-fill-mode polygon offset enables
195 + Gallium, like OpenGL, supports polygon smoothing
196 + Gallium, like OpenGL, supports polygon stipple

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