Searched refs:posx (Results 1 – 2 of 2) sorted by relevance
441 ushort posx = pos.x + move_dir[0][j];443 if (posx < 0 || posy < 0 || posx >= cols || posy >= rows)445 __global uchar *addr = map_ptr + mad24(posy, map_step, posx * (int)sizeof(int));449 p_stack[p_counter++] = (ushort2)(posx, posy);
765 FX_FLOAT posx = pPoints[i].m_PointX, posy = pPoints[i].m_PointY; in _SetPathToDC() local767 pMatrix->Transform(posx, posy); in _SetPathToDC()769 int screen_x = FXSYS_round(posx), screen_y = FXSYS_round(posy); in _SetPathToDC()783 posx = pPoints[i + 1].m_PointX; in _SetPathToDC()786 pMatrix->Transform(posx, posy); in _SetPathToDC()788 lppt[1].x = FXSYS_round(posx); in _SetPathToDC()790 posx = pPoints[i + 2].m_PointX; in _SetPathToDC()793 pMatrix->Transform(posx, posy); in _SetPathToDC()795 lppt[2].x = FXSYS_round(posx); in _SetPathToDC()