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Searched refs:preserveLCDText (Results 1 – 3 of 3) sorted by relevance

/external/skia/include/core/
DSkDevice.h337 bool preserveLCDText);
351 bool preserveLCDText, in CreateInfo()
355 , fPixelGeometry(AdjustGeometry(info, tileUsage, geo, preserveLCDText)) in CreateInfo()
/external/skia/src/core/
DSkDevice.cpp59 bool preserveLCDText) { in AdjustGeometry() argument
67 if (!preserveLCDText) { in AdjustGeometry()
DSkCanvas.cpp1234 const bool preserveLCDText = kOpaque_SkAlphaType == info.alphaType() || in internalSaveLayer() local
1238 preserveLCDText, false); in internalSaveLayer()