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Searched refs:prim_max (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_save.h143 GLuint prim_count, prim_max; member
Dvbo_save_api.c303 save->prim_max = VBO_SAVE_PRIM_SIZE - save->prim_store->used; in _save_reset_counters()
450 assert(i < (GLint) save->prim_max); in _save_wrap_buffers()
904 assert(i < save->prim_max); in vbo_save_NotifyBegin()
939 if (i == (GLint) save->prim_max - 1) { in _save_End()