Searched refs:progIdx (Results 1 – 1 of 1) sorted by relevance
3678 int progIdx = TextureTargetToCopyProgramIdx(srcTex->target()); in copySurfaceAsDraw() local3680 GL_CALL(UseProgram(fCopyPrograms[progIdx].fProgram)); in copySurfaceAsDraw()3681 fHWProgramID = fCopyPrograms[progIdx].fProgram; in copySurfaceAsDraw()3722 GL_CALL(Uniform4f(fCopyPrograms[progIdx].fPosXformUniform, dx1 - dx0, dy1 - dy0, dx0, dy0)); in copySurfaceAsDraw()3723 GL_CALL(Uniform4f(fCopyPrograms[progIdx].fTexCoordXformUniform, in copySurfaceAsDraw()3725 GL_CALL(Uniform1i(fCopyPrograms[progIdx].fTextureUniform, 0)); in copySurfaceAsDraw()