Searched refs:ps30_input_emit_depth_fog (Results 1 – 1 of 1) sorted by relevance
149 ps30_input_emit_depth_fog( struct svga_shader_emitter *emit, in ps30_input_emit_depth_fog() function205 if (!ps30_input_emit_depth_fog( emit, &emit->ps_depth_pos )) in ps30_input()263 if (!ps30_input_emit_depth_fog( emit, &emit->input_map[idx] )) in ps30_input()