Searched refs:quad_buffers (Results 1 – 1 of 1) sorted by relevance
456 GLbitfield quad_buffers = 0x0; in st_Clear() local476 quad_buffers |= PIPE_CLEAR_COLOR; in st_Clear()489 quad_buffers |= PIPE_CLEAR_DEPTHSTENCIL; in st_Clear()503 quad_buffers |= PIPE_CLEAR_DEPTH; in st_Clear()514 quad_buffers |= PIPE_CLEAR_STENCIL; in st_Clear()525 if (quad_buffers) { in st_Clear()526 quad_buffers |= clear_buffers; in st_Clear()528 quad_buffers & PIPE_CLEAR_COLOR, in st_Clear()529 quad_buffers & PIPE_CLEAR_DEPTH, in st_Clear()530 quad_buffers & PIPE_CLEAR_STENCIL); in st_Clear()