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Searched refs:rangeA (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderPrecisionTests.cpp182 … char* op, EvalFunc evalFunc, glu::Precision precision, const tcu::Vec2& rangeA, const tcu::Vec2& …
236 … char* op, EvalFunc evalFunc, glu::Precision precision, const tcu::Vec2& rangeA, const tcu::Vec2& … in ShaderFloatPrecisionCase() argument
241 , m_rangeA (rangeA) in ShaderFloatPrecisionCase()
457 …EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::IVec2& rangeA, const tcu::IVec2&…
488 …EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::IVec2& rangeA, const tcu::IVec2&… in ShaderIntPrecisionCase() argument
494 , m_rangeA (rangeA) in ShaderIntPrecisionCase()
651 …EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::UVec2& rangeA, const tcu::UVec2&…
682 …EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::UVec2& rangeA, const tcu::UVec2&… in ShaderUintPrecisionCase() argument
688 , m_rangeA (rangeA) in ShaderUintPrecisionCase()
881 tcu::Vec2 rangeA; in init() member
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