Searched refs:rangeA (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderPrecisionTests.cpp | 182 … char* op, EvalFunc evalFunc, glu::Precision precision, const tcu::Vec2& rangeA, const tcu::Vec2& … 236 … char* op, EvalFunc evalFunc, glu::Precision precision, const tcu::Vec2& rangeA, const tcu::Vec2& … in ShaderFloatPrecisionCase() argument 241 , m_rangeA (rangeA) in ShaderFloatPrecisionCase() 457 …EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::IVec2& rangeA, const tcu::IVec2&… 488 …EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::IVec2& rangeA, const tcu::IVec2&… in ShaderIntPrecisionCase() argument 494 , m_rangeA (rangeA) in ShaderIntPrecisionCase() 651 …EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::UVec2& rangeA, const tcu::UVec2&… 682 …EvalFunc evalFunc, glu::Precision precision, int bits, const tcu::UVec2& rangeA, const tcu::UVec2&… in ShaderUintPrecisionCase() argument 688 , m_rangeA (rangeA) in ShaderUintPrecisionCase() 881 tcu::Vec2 rangeA; in init() member [all …]
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