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Searched refs:rangeB (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderPrecisionTests.cpp182 …unc, glu::Precision precision, const tcu::Vec2& rangeA, const tcu::Vec2& rangeB, bool isVertexCase…
236 …unc, glu::Precision precision, const tcu::Vec2& rangeA, const tcu::Vec2& rangeB, bool isVertexCase) in ShaderFloatPrecisionCase() argument
242 , m_rangeB (rangeB) in ShaderFloatPrecisionCase()
457 …ecision precision, int bits, const tcu::IVec2& rangeA, const tcu::IVec2& rangeB, bool isVertexCase…
488 …ecision precision, int bits, const tcu::IVec2& rangeA, const tcu::IVec2& rangeB, bool isVertexCase) in ShaderIntPrecisionCase() argument
495 , m_rangeB (rangeB) in ShaderIntPrecisionCase()
651 …ecision precision, int bits, const tcu::UVec2& rangeA, const tcu::UVec2& rangeB, bool isVertexCase…
682 …ecision precision, int bits, const tcu::UVec2& rangeA, const tcu::UVec2& rangeB, bool isVertexCase) in ShaderUintPrecisionCase() argument
689 , m_rangeB (rangeB) in ShaderUintPrecisionCase()
882 tcu::Vec2 rangeB; in init() member
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