Searched refs:ratioY (Results 1 – 3 of 3) sorted by relevance
308 Ncv32u ratioY = preferredVideoFrameSize.height / minSize.height; in main() local309 Ncv32u ratioSmallest = min(ratioX, ratioY); in main()
2416 ratioY = height() / float(image2Draw_mat->rows); in updateImage()2581 ratioY = height() / float(image2Draw_mat->rows); in resizeEvent()2591 if (fabs(ratioX - ratioY) * 100 > ratioX) //avoid infinity loop / epsilon = 1% of ratioX in resizeEvent()2704 param_matrixWorld.m11()*ratioY >= threshold_zoom_img_region) in paintEvent()2874 mouseCoordinate.ry()=floor(pfy/ratioY); in icvmouseProcessing()2941 double pixel_height = param_matrixWorld.m11()*ratioY; in drawImgRegion()2975 pos_in_image.ry() = pos_in_image.y()/ratioY; in drawImgRegion()
540 float ratioX, ratioY; variable