Searched refs:rb_shader (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/drivers/rbug/ |
D | rbug_objects.c | 206 struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader); in rbug_shader_create() local 208 rb_shader->type = type; in rbug_shader_create() 209 rb_shader->shader = result; in rbug_shader_create() 210 rb_shader->tokens = tgsi_dup_tokens(state->tokens); in rbug_shader_create() 213 rbug_screen_add_to_list(rb_context, shaders, rb_shader); in rbug_shader_create() 215 return rb_shader; in rbug_shader_create() 220 struct rbug_shader *rb_shader) in rbug_shader_destroy() argument 225 rbug_screen_remove_from_list(rb_context, shaders, rb_shader); in rbug_shader_destroy() 227 switch(rb_shader->type) { in rbug_shader_destroy() 229 if (rb_shader->replaced_shader) in rbug_shader_destroy() [all …]
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D | rbug_core.c | 103 struct rbug_shader *rb_shader, in rbug_shader_create_locked() argument 111 switch(rb_shader->type) { in rbug_shader_create_locked() 131 struct rbug_shader *rb_shader, in rbug_shader_bind_locked() argument 134 switch(rb_shader->type) { in rbug_shader_bind_locked() 152 struct rbug_shader *rb_shader, in rbug_shader_delete_locked() argument 155 switch(rb_shader->type) { in rbug_shader_delete_locked()
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D | rbug_context.c | 433 struct rbug_shader *rb_shader = rbug_shader(_fs); in rbug_delete_fs_state() local 436 rbug_shader_destroy(rb_pipe, rb_shader); in rbug_delete_fs_state() 481 struct rbug_shader *rb_shader = rbug_shader(_vs); in rbug_delete_vs_state() local 484 rbug_shader_destroy(rb_pipe, rb_shader); in rbug_delete_vs_state() 529 struct rbug_shader *rb_shader = rbug_shader(_gs); in rbug_delete_gs_state() local 532 rbug_shader_destroy(rb_pipe, rb_shader); in rbug_delete_gs_state()
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D | rbug_objects.h | 225 struct rbug_shader *rb_shader);
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