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Searched refs:rb_shader (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/rbug/
Drbug_objects.c206 struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader); in rbug_shader_create() local
208 rb_shader->type = type; in rbug_shader_create()
209 rb_shader->shader = result; in rbug_shader_create()
210 rb_shader->tokens = tgsi_dup_tokens(state->tokens); in rbug_shader_create()
213 rbug_screen_add_to_list(rb_context, shaders, rb_shader); in rbug_shader_create()
215 return rb_shader; in rbug_shader_create()
220 struct rbug_shader *rb_shader) in rbug_shader_destroy() argument
225 rbug_screen_remove_from_list(rb_context, shaders, rb_shader); in rbug_shader_destroy()
227 switch(rb_shader->type) { in rbug_shader_destroy()
229 if (rb_shader->replaced_shader) in rbug_shader_destroy()
[all …]
Drbug_core.c103 struct rbug_shader *rb_shader, in rbug_shader_create_locked() argument
111 switch(rb_shader->type) { in rbug_shader_create_locked()
131 struct rbug_shader *rb_shader, in rbug_shader_bind_locked() argument
134 switch(rb_shader->type) { in rbug_shader_bind_locked()
152 struct rbug_shader *rb_shader, in rbug_shader_delete_locked() argument
155 switch(rb_shader->type) { in rbug_shader_delete_locked()
Drbug_context.c433 struct rbug_shader *rb_shader = rbug_shader(_fs); in rbug_delete_fs_state() local
436 rbug_shader_destroy(rb_pipe, rb_shader); in rbug_delete_fs_state()
481 struct rbug_shader *rb_shader = rbug_shader(_vs); in rbug_delete_vs_state() local
484 rbug_shader_destroy(rb_pipe, rb_shader); in rbug_delete_vs_state()
529 struct rbug_shader *rb_shader = rbug_shader(_gs); in rbug_delete_gs_state() local
532 rbug_shader_destroy(rb_pipe, rb_shader); in rbug_delete_gs_state()
Drbug_objects.h225 struct rbug_shader *rb_shader);