Searched refs:reachable_ (Results 1 – 3 of 3) sorted by relevance
44 bool is_reachable(int offset) const { return reachable_.Contains(offset); } in is_reachable()68 BitVector reachable_; variable
52 reachable_(bytecode_array->length(), zone), in BytecodeBranchAnalysis()67 reachable_.Add(current_offset); in Analyze()
528 reachable_(block_count, entry_block->zone()), in ReachabilityAnalyzer()535 const BitVector* reachable() const { return &reachable_; } in reachable()540 !reachable_.Contains(block->block_id())) { in PushBlock()541 reachable_.Add(block->block_id()); in PushBlock()558 BitVector reachable_; member in v8::internal::BASE_EMBEDDED