/external/opencv3/samples/python2/ |
D | grabcut.py | 48 rectangle = False # flag for drawing rect variable 55 global img,img2,drawing,value,mask,rectangle,rect,rect_or_mask,ix,iy,rect_over 59 rectangle = True 63 if rectangle == True: 65 cv2.rectangle(img,(ix,iy),(x,y),BLUE,2) 70 rectangle = False 72 cv2.rectangle(img,(ix,iy),(x,y),BLUE,2) 151 rectangle = False variable
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/external/opencv3/doc/py_tutorials/py_gui/py_mouse_handling/ |
D | py_mouse_handling.markdown | 54 function has two parts, one to draw rectangle and other to draw the circles. This specific example 62 mode = True # if True, draw rectangle. Press 'm' to toggle to curve 76 cv2.rectangle(img,(ix,iy),(x,y),(0,255,0),-1) 83 cv2.rectangle(img,(ix,iy),(x,y),(0,255,0),-1) 88 a keyboard binding for key 'm' to toggle between rectangle and circle. 110 -# In our last example, we drew filled rectangle. You modify the code to draw an unfilled 111 rectangle.
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/external/opencv3/doc/py_tutorials/py_imgproc/py_contours/py_contour_features/ |
D | py_contour_features.markdown | 110 we will take the rectangle image above. First I found its contour as cnt. Now I found its convex 112 [[[234 202]], [[ 51 202]], [[ 51 79]], [[234 79]]] which are the four corner points of rectangle. 135 It is a straight rectangle, it doesn't consider the rotation of the object. So area of the bounding 136 rectangle won't be minimum. It is found by the function **cv2.boundingRect()**. 138 Let (x,y) be the top-left coordinate of the rectangle and (w,h) be its width and height. 141 cv2.rectangle(img,(x,y),(x+w,y+h),(0,255,0),2) 146 Here, bounding rectangle is drawn with minimum area, so it considers the rotation also. The function 148 center (x,y), (width, height), angle of rotation ). But to draw this rectangle, we need 4 corners of 149 the rectangle. It is obtained by the function **cv2.boxPoints()** 156 Both the rectangles are shown in a single image. Green rectangle shows the normal bounding rect. Red [all …]
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/external/opencv3/doc/py_tutorials/py_imgproc/py_grabcut/ |
D | py_grabcut.markdown | 19 How it works from user point of view ? Initially user draws a rectangle around the foreground region 20 (foreground region shoule be completely inside the rectangle). Then algorithm segments it 27 See the image below. First player and football is enclosed in a blue rectangle. Then some final 35 - User inputs the rectangle. Everything outside this rectangle will be taken as sure background 36 (That is the reason it is mentioned before that your rectangle should include all the 37 objects). Everything inside rectangle is unknown. Similarly any user input specifying 74 - *rect* - It is the coordinates of a rectangle which includes the foreground object in the 80 which decides whether we are drawing rectangle or final touchup strokes. 83 *fgdModel* and *bgdModel*. We give the rectangle parameters. It's all straight-forward. Let the 85 rectangle. Then run the grabcut. It modifies the mask image. In the new mask image, pixels will be [all …]
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/external/opencv3/doc/tutorials/core/basic_geometric_drawing/ |
D | basic_geometric_drawing.markdown | 13 - Draw a **rectangle** by using the OpenCV function @ref cv::rectangle 80 -# And to draw the rook we employed *MyLine*, *rectangle* and a *MyPolygon*: 88 rectangle( rook_image, 220 - *rectangle* 222 rectangle( rook_image, 228 Finally we have the @ref cv::rectangle function (we did not create a special function for 231 - The rectangle will be drawn on **rook_image** 232 - Two opposite vertices of the rectangle are defined by *\* Point( 0, 7*w/8.0 )*\* 234 - The color of the rectangle is given by **Scalar(0, 255, 255)** which is the BGR value 236 - Since the thickness value is given by **-1**, the rectangle will be filled.
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/external/opencv3/doc/py_tutorials/py_gui/py_drawing_functions/ |
D | py_drawing_functions.markdown | 8 - You will learn these functions : **cv2.line()**, **cv2.circle()** , **cv2.rectangle()**, 40 To draw a rectangle, you need top-left corner and bottom-right corner of rectangle. This time we 41 will draw a green rectangle at the top-right corner of image. 43 cv2.rectangle(img,(384,0),(510,128),(0,255,0),3) 48 rectangle drawn above.
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/external/autotest/client/cros/ui/ |
D | ui_test_base.py | 180 def draw_image_mask(self, filepath, rectangle, fill='white'): argument 194 draw.rectangle(rectangle, fill=fill)
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/external/opencv3/doc/py_tutorials/py_imgproc/py_template_matching/ |
D | py_template_matching.markdown | 23 is the maximum/minimum value. Take it as the top-left corner of rectangle and take (w,h) as width 24 and height of the rectangle. That rectangle is your region of template. 65 cv2.rectangle(img,top_left, bottom_right, 255, 2) 124 cv2.rectangle(img_rgb, pt, (pt[0] + w, pt[1] + h), (0,0,255), 2)
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/external/opencv3/samples/gpu/ |
D | alpha_comp.cpp | 26 rectangle(src1, Rect(50, 50, 200, 200), Scalar(0, 0, 255, 128), 30); in main() 27 rectangle(src2, Rect(100, 100, 200, 200), Scalar(255, 0, 0, 128), 30); in main()
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/external/opencv3/modules/imgproc/test/ |
D | test_pc.cpp | 73 cv::rectangle(r1, Point(100, 100), Point(110, 110), Scalar(0, 0, 0), CV_FILLED); in run() 74 cv::rectangle(r2, Point(90, 80), Point(100, 90), Scalar(0, 0, 0), CV_FILLED); in run()
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/external/libxml2/result/ |
D | dia1.sax | 41 SAX.startElement(dia:rectangle, val='1.9,6.8;11,8.55') 42 SAX.endElement(dia:rectangle) 141 SAX.startElement(dia:rectangle, val='2.579,3.96359;7.021,4.96359') 142 SAX.endElement(dia:rectangle) 239 SAX.startElement(dia:rectangle, val='10.9,7.45;13.05,9.55') 240 SAX.endElement(dia:rectangle)
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D | dia2.sax | 41 SAX.startElement(dia:rectangle, val='1.9,6.8;11,8.55') 42 SAX.endElement(dia:rectangle) 141 SAX.startElement(dia:rectangle, val='2.579,3.96359;7.021,4.96359') 142 SAX.endElement(dia:rectangle) 239 SAX.startElement(dia:rectangle, val='10.9,7.45;13.05,9.55') 240 SAX.endElement(dia:rectangle)
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D | dia2.rdr | 37 4 1 dia:rectangle 1 0 127 4 1 dia:rectangle 1 0 217 4 1 dia:rectangle 1 0
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D | dia1.rdr | 37 4 1 dia:rectangle 1 0 127 4 1 dia:rectangle 1 0 217 4 1 dia:rectangle 1 0
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D | dia2.rde | 37 4 1 dia:rectangle 1 0 127 4 1 dia:rectangle 1 0 217 4 1 dia:rectangle 1 0
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D | dia1.rde | 37 4 1 dia:rectangle 1 0 127 4 1 dia:rectangle 1 0 217 4 1 dia:rectangle 1 0
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/external/skia/site/user/api/ |
D | skrect.md | 49 In Skia, rectangle coordinates describe the boundary of what is drawn, 50 such that an empty rectangle encloses zero pixels: 65 rectangle should be initialized as follows:
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/external/opencv3/samples/cpp/tutorial_code/Histograms_Matching/ |
D | MatchTemplate_Demo.cpp | 84 …rectangle( img_display, matchLoc, Point( matchLoc.x + templ.cols , matchLoc.y + templ.rows ), Scal… in MatchingMethod() 85 …rectangle( result, matchLoc, Point( matchLoc.x + templ.cols , matchLoc.y + templ.rows ), Scalar::a… in MatchingMethod()
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/external/opencv3/samples/cpp/ |
D | facial_features.cpp | 142 rectangle(img, Point(face.x, face.y), Point(face.x+face.width, face.y+face.height), in detectFacialFeaures() 200 … rectangle(ROI, Point(m.x, m.y), Point(m.x+m.width, m.y+m.height), Scalar(0, 255, 0), 1, 4); in detectFacialFeaures() 205 … rectangle(ROI, Point(m.x, m.y), Point(m.x+m.width, m.y+m.height), Scalar(0, 255, 0), 1, 4); in detectFacialFeaures()
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/external/opencv3/samples/cpp/tutorial_code/video/ |
D | bg_sub.cpp | 112 rectangle(frame, cv::Point(10, 2), cv::Point(100,20), in processVideo() 157 rectangle(frame, cv::Point(10, 2), cv::Point(100,20), in processImages()
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/external/opencv3/doc/tutorials/imgproc/histograms/template_matching/ |
D | template_matching.markdown | 48 red circle is probably the one with the highest value, so that location (the rectangle formed by 97 - Draw a rectangle around the area corresponding to the highest match 187 -# Display the source image and the result matrix. Draw a rectangle around the highest possible 190 …rectangle( img_display, matchLoc, Point( matchLoc.x + templ.cols , matchLoc.y + templ.rows ), Scal… 191 …rectangle( result, matchLoc, Point( matchLoc.x + templ.cols , matchLoc.y + templ.rows ), Scalar::a… 219 -# The right match is shown below (black rectangle around the face of the guy at the right). Notice
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/external/opencv3/apps/annotation/ |
D | opencv_annotation.cpp | 58 rectangle(current_view, Point(roi_x0,roi_y0), Point(x,y), Scalar(0,0,255)); in on_mouse() 130 … rectangle(input_image, Point(roi_x0,roi_y0), Point(roi_x1,roi_y1), Scalar(0,255,0), 1); in get_annotations()
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/external/skia/src/gpu/ |
D | GrTestUtils.cpp | 133 SkRect rectangle = SkRect::MakeWH(10.f, 20.f); in TestRRectSimple() local 135 gRRect[0].setRectXY(rectangle, 1.f, 1.f); in TestRRectSimple() 137 gRRect[1].setRectXY(rectangle, 2.0f, 1.0f); in TestRRectSimple()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.instanced.txt | 37 For each instance a rectangle-shaped grid of triangles is drawn. Instanced 38 variables are rectangle offset and color components R, G and B. Offsets are
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/external/clang/test/FixIt/ |
D | typo.c | 38 rectangle *r2 = &r1; // expected-error{{unknown type name 'rectangle'; did you mean 'Rectangle'?}} in test()
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