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/external/deqp/modules/gles3/functional/
Des3fShaderPrecisionTests.cpp389 const float refF = tcu::Float64(refD).asFloat(); // Uses RTE rounding mode. in iterate() local
395 …<< TestLog::Message << " reference = " << refF << " / " << tcu::toHex(tcu::Float32(refF).bits()) … in iterate()