Searched refs:remap_vertex_store (Results 1 – 1 of 1) sorted by relevance
262 GLboolean remap_vertex_store = GL_FALSE; in vbo_save_playback_vertex_list() local273 remap_vertex_store = GL_TRUE; in vbo_save_playback_vertex_list()339 if (remap_vertex_store) { in vbo_save_playback_vertex_list()