Searched refs:renderAction (Results 1 – 1 of 1) sorted by relevance
1273 const LabeledAction& renderAction = m_renderActions[renderNdx]; in init() local1276 if (!isCompatibleCreateAndRenderActions(*createAction.action, *renderAction.action)) in init()1279 spec.name = std::string("gles2_") + createAction.label + "_" + renderAction.label; in init()1283 spec.operations.push_back(TestSpec::Operation(0, *renderAction.action)); in init()1457 const LabeledAction& renderAction = m_renderActions[renderNdx]; in init() local1461 if (!isCompatibleCreateAndRenderActions(*createAction.action, *renderAction.action)) in init()1466 spec.name = std::string("gles2_") + createAction.label + "_" + renderAction.label; in init()1473 spec.operations.push_back(TestSpec::Operation(0, *renderAction.action)); in init()1476 spec.operations.push_back(TestSpec::Operation(0, *renderAction.action)); in init()1477 spec.operations.push_back(TestSpec::Operation(1, *renderAction.action)); in init()