Searched refs:render_pass_data (Results 1 – 1 of 1) sorted by relevance
9509 auto render_pass_data = dev_data->renderPassMap.find(pRenderPassBegin->renderPass); in TransitionSubpassLayouts() local9510 if (render_pass_data == dev_data->renderPassMap.end()) { in TransitionSubpassLayouts()9513 const VkRenderPassCreateInfo *pRenderPassInfo = render_pass_data->second->pCreateInfo; in TransitionSubpassLayouts()9547 auto render_pass_data = dev_data->renderPassMap.find(pRenderPassBegin->renderPass); in TransitionFinalSubpassLayouts() local9548 if (render_pass_data == dev_data->renderPassMap.end()) { in TransitionFinalSubpassLayouts()9551 const VkRenderPassCreateInfo *pRenderPassInfo = render_pass_data->second->pCreateInfo; in TransitionFinalSubpassLayouts()9624 auto render_pass_data = dev_data->renderPassMap.find(pRenderPassBegin->renderPass); in vkCmdBeginRenderPass() local9625 if (render_pass_data != dev_data->renderPassMap.end()) { in vkCmdBeginRenderPass()9626 …skipCall |= ValidateDependencies(dev_data, pRenderPassBegin, render_pass_data->second->subpassToNo… in vkCmdBeginRenderPass()