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/external/deqp/doc/testspecs/GLES31/
Dfunctional.draw_buffers_indexed.txt30 + Random tests for different states and renderbuffer formats.
35 + Exhaustive tests for all renderbuffer formats.
39 Each test cases begins by creating framebuffer object and required renderbuffer
45 framebuffer object and reading back each renderbuffer, which are then compared
52 buffer specific state for second renderbuffer and then overrides it by using
56 and randomizes renderbuffer formats, pre- and post-common state and per draw
Dfunctional.shaders.sample_variables.txt49 framebuffer and renderbuffer targets, render area is partitioned to a grid so
52 contain only non-zero green values. The test with framebuffer and renderbuffer
69 renderbuffer render targets only the legality and distribution are verified.
71 resolving with an implementation defined method (framebuffer, renderbuffer).
Dfunctional.texture.gather.txt60 color as a fragment output. A framebuffer object with a renderbuffer object as
61 its color attachment is used; the renderbuffer's format matches that of the
/external/deqp/android/cts/master/
Dgles3-rotate-portrait.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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Dgles3-rotate-landscape.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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Dgles3-rotate-reverse-landscape.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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Dgles3-rotate-reverse-portrait.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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/external/deqp/android/cts/mnc/
Dgles3-rotate-landscape.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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Dgles3-rotate-reverse-portrait.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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Dgles3-rotate-portrait.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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Dgles3-rotate-reverse-landscape.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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/external/deqp/modules/gles3/functional/
Des3fReadPixelsTests.cpp225 GLuint renderbuffer = 0; in clearColor() local
231 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in clearColor()
232 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor()
237 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in clearColor()
238 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor()
247 …LL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer)); in clearColor()
323 if (renderbuffer) in clearColor()
324 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &renderbuffer)); in clearColor()
Des3fPixelBufferObjectTests.cpp389 GLuint renderbuffer = 0; in iterate() local
400 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in iterate()
402 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in iterate()
406 …LL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer)); in iterate()
561 if (renderbuffer) in iterate()
562 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &renderbuffer)); in iterate()
/external/mesa3d/src/mesa/main/
Dfbobject.h127 _mesa_IsRenderbufferEXT(GLuint renderbuffer);
130 _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer);
193 GLuint renderbuffer);
Ddescrip.mms74 renderbuffer.c \
148 renderbuffer.obj,\
230 renderbuffer.obj : renderbuffer.c
Dfbobject.c890 _mesa_IsRenderbufferEXT(GLuint renderbuffer) in _mesa_IsRenderbufferEXT() argument
894 if (renderbuffer) { in _mesa_IsRenderbufferEXT()
895 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); in _mesa_IsRenderbufferEXT()
904 _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) in _mesa_BindRenderbufferEXT() argument
920 if (renderbuffer) { in _mesa_BindRenderbufferEXT()
921 newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer); in _mesa_BindRenderbufferEXT()
934 newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer); in _mesa_BindRenderbufferEXT()
940 _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb); in _mesa_BindRenderbufferEXT()
2269 GLuint renderbuffer) in _mesa_FramebufferRenderbufferEXT() argument
2304 if (renderbuffer) { in _mesa_FramebufferRenderbufferEXT()
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/external/deqp/doc/testspecs/GLES3/
Dfunctional.fbo.completeness.txt59 attachment points and attach a single texture or renderbuffer with that format
76 the other is a renderbuffer, GL_FRAMEBUFFER_UNSUPPORTED must be returned.
89 zero-sized renderbuffer attachment. The glCheckFramebufferStatus call is
91 and attaching the zero-sized renderbuffer is still expected to succeed.
Dfunctional.fbo.msaa.txt38 and stencil renderbuffer formats. Simple scene is rendered to the framebuffer
40 colorbuffer contents are then resolved to non-multisampled renderbuffer
Dfunctional.frag_output.txt43 framebuffer can be either default framebuffer, renderbuffer with floating-point
45 integer outputs renderbuffer with compatible integer format is always used.
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.cpp99 void ContextWrapper::glBindRenderbuffer (deUint32 target, deUint32 renderbuffer) in glBindRenderbuffer() argument
101 m_curCtx->bindRenderbuffer(target, renderbuffer); in glBindRenderbuffer()
199 …erbuffer (deUint32 target, deUint32 attachment, deUint32 renderbuffertarget, deUint32 renderbuffer) in glFramebufferRenderbuffer() argument
201 m_curCtx->framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
/external/deqp/modules/egl/
DteglImageFormatTests.cpp702 Renderbuffer renderbuffer (gl); in invokeGLES2() local
715 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2()
717 framebufferRenderbuffer(gl, GL_COLOR_ATTACHMENT0, *renderbuffer); in invokeGLES2()
800 glu::Renderbuffer renderbuffer (gl); in invokeGLES2() local
805 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2()
809 initializeRbo(api, *renderbuffer, reference); in invokeGLES2()
819 …difyRenderbufferClearColor::initializeRbo (GLES2ImageApi& api, GLuint renderbuffer, tcu::Texture2D… in initializeRbo() argument
823 framebufferRenderbuffer(gl, GL_COLOR_ATTACHMENT0, renderbuffer); in initializeRbo()
832 …difyRenderbufferClearDepth::initializeRbo (GLES2ImageApi& api, GLuint renderbuffer, tcu::Texture2D… in initializeRbo() argument
836 framebufferRenderbuffer(gl, GL_DEPTH_ATTACHMENT, renderbuffer); in initializeRbo()
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/external/autotest/client/site_tests/graphics_dEQP/expectations/rogue/
DdEQP-GLES2.functional.Fail.bz2 ... GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.r11f_g11f_b10f 20dEQP-GLES2.functional ...
/external/deqp/modules/gles31/functional/
Des31fFboNoAttachmentTests.cpp469 GLuint renderbuffer= 0; in iterate() local
477 gl.genRenderbuffers(1, &renderbuffer); in iterate()
478 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in iterate()
480 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer); in iterate()
491 gl.deleteRenderbuffers(1, &renderbuffer); in iterate()
/external/mesa3d/src/gallium/docs/
Dllvm-todo.txt10 Integer renderbuffer support
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.mm239 throw ResourceError("Failed to allocate color renderbuffer");
240 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating color renderbuffer");
258 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating depth / stencil renderbuffer");

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