Searched refs:require_feature (Results 1 – 1 of 1) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | core_validation.cpp | 2490 static VkBool32 require_feature(layer_data *my_data, VkBool32 feature, char const *feature_name) { in require_feature() function 2526 pass &= require_feature(my_data, enabledFeatures->geometryShader, "geometryShader"); in validate_shader_capabilities() 2530 … pass &= require_feature(my_data, enabledFeatures->tessellationShader, "tessellationShader"); in validate_shader_capabilities() 2534 pass &= require_feature(my_data, enabledFeatures->shaderFloat64, "shaderFloat64"); in validate_shader_capabilities() 2538 pass &= require_feature(my_data, enabledFeatures->shaderInt64, "shaderInt64"); in validate_shader_capabilities() 2543 … pass &= require_feature(my_data, enabledFeatures->shaderTessellationAndGeometryPointSize, in validate_shader_capabilities() 2548 …pass &= require_feature(my_data, enabledFeatures->shaderImageGatherExtended, "shaderImageGatherExt… in validate_shader_capabilities() 2552 …pass &= require_feature(my_data, enabledFeatures->shaderStorageImageMultisample, "shaderStorageIma… in validate_shader_capabilities() 2556 … pass &= require_feature(my_data, enabledFeatures->shaderUniformBufferArrayDynamicIndexing, in validate_shader_capabilities() 2561 … pass &= require_feature(my_data, enabledFeatures->shaderSampledImageArrayDynamicIndexing, in validate_shader_capabilities() [all …]
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