Searched refs:requiredExt (Results 1 – 1 of 1) sorted by relevance
129 …se (Context& context, const char* varName, GetConstantValueFunc getValue, const char* requiredExt);144 …ase (Context& context, const char* varName, GetConstantValueFunc getValue, const char* requiredExt) in ShaderBuiltinConstantCase() argument148 , m_requiredExt (requiredExt ? requiredExt : "") in ShaderBuiltinConstantCase()150 DE_ASSERT(!requiredExt == m_requiredExt.empty()); in ShaderBuiltinConstantCase()