Searched refs:row_verts (Results 1 – 1 of 1) sorted by relevance
456 int row_verts = pShadingStream->GetDict()->GetInteger("VerticesPerRow"); in DrawLatticeGouraudShading() local457 if (row_verts < 2) in DrawLatticeGouraudShading()464 CPDF_MeshVertex* vertex = FX_Alloc2D(CPDF_MeshVertex, row_verts, 2); in DrawLatticeGouraudShading()465 if (!stream.GetVertexRow(vertex, row_verts, pObject2Bitmap)) { in DrawLatticeGouraudShading()471 CPDF_MeshVertex* last_row = vertex + last_index * row_verts; in DrawLatticeGouraudShading()472 CPDF_MeshVertex* this_row = vertex + (1 - last_index) * row_verts; in DrawLatticeGouraudShading()473 if (!stream.GetVertexRow(this_row, row_verts, pObject2Bitmap)) { in DrawLatticeGouraudShading()478 for (int i = 1; i < row_verts; i++) { in DrawLatticeGouraudShading()