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Searched refs:rtHeightName (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp153 const char* rtHeightName; in fragmentPosition() local
155 fProgramBuilder->addRTHeightUniform("RTHeight", &rtHeightName); in fragmentPosition()
164 precision, kCoordName, kTempName, rtHeightName, kTempName); in fragmentPosition()