Searched refs:s_indices (Results 1 – 2 of 2) sorted by relevance
908 static const deUint16 s_indices[2*3] = in execute() local1280 (pr::Patches(DE_LENGTH_OF_ARRAY(s_indices), &s_indices[0])) : in execute()1281 (pr::Triangles(DE_LENGTH_OF_ARRAY(s_indices), &s_indices[0])), in execute()
1434 const deUint16 s_indices[] = in ShaderCaseInstance() local1441 DE_STATIC_ASSERT(sizeof(s_indices) == INDICES_SIZE); in ShaderCaseInstance()1444 …deMemcpy((deUint8*)m_posNdxMem->getHostPtr() + INDICES_OFFSET, &s_indices[0], sizeof(s_indices)); in ShaderCaseInstance()1446 …vice(), m_posNdxMem->getMemory(), m_posNdxMem->getOffset(), sizeof(s_positions)+sizeof(s_indices)); in ShaderCaseInstance()