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Searched refs:s_named (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp606 static const Named s_named[] = in advanceToken() local
665 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_named); ndx++) in advanceToken()
667 if (m_curTokenStr == s_named[ndx].str) in advanceToken()
669 m_curToken = s_named[ndx].token; in advanceToken()