Searched refs:s_shaderStages (Results 1 – 2 of 2) sorted by relevance
230 static const VkShaderStageFlagBits s_shaderStages[] = in getVkShaderStage() local240 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(s_shaderStages, shaderType); in getVkShaderStage()
6349 } s_shaderStages[] = in createShaderAccessTests() local6433 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(s_shaderStages); ++stageNdx) in createShaderAccessTests()6435 if (s_bindTypes[bindTypeNdx].isPrimary || s_shaderStages[stageNdx].supportsSecondaryCmdBufs) in createShaderAccessTests()6437 …CaseGroup> stageGroup(new tcu::TestCaseGroup(testCtx, s_shaderStages[stageNdx].name, s_shaderStage… in createShaderAccessTests()6480 s_shaderStages[stageNdx].existingStages, in createShaderAccessTests()6481 s_shaderStages[stageNdx].activeStages, in createShaderAccessTests()