Searched refs:sampler_csos (Results 1 – 1 of 1) sorted by relevance
91 void* sampler_csos[D3D11_STAGES][D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT]; member177 memset(sampler_csos, 0, sizeof(sampler_csos)); in init_context()242 sampler_csos[s][i] = default_sampler; in init_context()381 sampler_csos[s][start + i] = samps[i] ? samps[i]->object : default_sampler; in xs_set_samplers()523 while(num_samplers[s] && !sampler_csos[s][num_samplers[s] - 1]) in update_stage()531 pipe->bind_vertex_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]); in update_stage()534 pipe->bind_fragment_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]); in update_stage()537 pipe->bind_geometry_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]); in update_stage()1927 sampler_csos[s][i] = NULL; in UnbindSamplerState()