Searched refs:save_UniformMatrix3fvARB (Results 1 – 1 of 1) sorted by relevance
7019 save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, in save_UniformMatrix3fvARB() function10502 SET_UniformMatrix3fvARB(table, save_UniformMatrix3fvARB); in _mesa_create_save_table()