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/external/skia/src/gpu/batches/
DGrAAConvexPathRenderer.cpp141 Segment& segb = (*segments)[b]; in compute_vectors() local
144 int n = segb.countPoints(); in compute_vectors()
146 segb.fNorms[p] = segb.fPts[p] - *prevPt; in compute_vectors()
147 segb.fNorms[p].normalize(); in compute_vectors()
148 segb.fNorms[p].setOrthog(segb.fNorms[p], normSide); in compute_vectors()
149 prevPt = &segb.fPts[p]; in compute_vectors()
151 if (Segment::kLine == segb.fType) { in compute_vectors()
165 Segment& segb = (*segments)[b]; in compute_vectors() local
166 segb.fMid = segb.fNorms[0] + sega.endNorm(); in compute_vectors()
167 segb.fMid.normalize(); in compute_vectors()
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